Mountainy - GAME OVER.
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What? You didn't think I was just gonna leave it as a blank blue screen the whole time did you?
There. A proper game over screen. Usually, when somebody is tied up you might find yourself thinking "how are they gonna get out of this...?" Weeeeelll...Reise and Ruby won't. That is quite literally the point, though.
Fun fact/trivia: RPGmaker does not allow game over screens or menu screens to be larger than 816x624 pixels, meaning anything you draw or import will have to be shrunken down. This picture right here is not the actual game over screen, since i had to shrink it 2X to fit the games default resolution. Noooo! The actual one is worse quality! NOT! Becauuuuse my gallery plugin has no such limitations, so the version you view in the videogames gallery is actually the same picture quality as this one. Luckily, as well, the quality drop off is barely even noticeably when its not the gallery version! I'll continue my rambling to say that I feel this is my best bondage artwork yet. I definitely feel myself improving as well as coming into my own. I'm finally adjusting to the learning curve. There's one bittersweet note, and that's that I'm developing by the END of my project and not the beginning...Well...I guess I'll just be firing on all cylinders and fully prepared for the next one then, huh? Teaserornotteaser...
What? You didn't think I was just gonna leave it as a blank blue screen the whole time did you?
There. A proper game over screen. Usually, when somebody is tied up you might find yourself thinking "how are they gonna get out of this...?" Weeeeelll...Reise and Ruby won't. That is quite literally the point, though.
Fun fact/trivia: RPGmaker does not allow game over screens or menu screens to be larger than 816x624 pixels, meaning anything you draw or import will have to be shrunken down. This picture right here is not the actual game over screen, since i had to shrink it 2X to fit the games default resolution. Noooo! The actual one is worse quality! NOT! Becauuuuse my gallery plugin has no such limitations, so the version you view in the videogames gallery is actually the same picture quality as this one. Luckily, as well, the quality drop off is barely even noticeably when its not the gallery version! I'll continue my rambling to say that I feel this is my best bondage artwork yet. I definitely feel myself improving as well as coming into my own. I'm finally adjusting to the learning curve. There's one bittersweet note, and that's that I'm developing by the END of my project and not the beginning...Well...I guess I'll just be firing on all cylinders and fully prepared for the next one then, huh? Teaserornotteaser...
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