SkylerHatesAlice - New Hayven 365 | Beta Update v0.82 | Easy Mode Update Changelog
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This post features the changelog for the newest update for New Hayven 365, v0.82. It also features the Roadmap for all New Hayven 365 future updates and other Big Lady Emporium game plans.
This update aimed to respond to a majority of the feedback received from the V0.8 Update of New Hayven 365. This update includes the following fixes and additions along with some other gameplay changes. Download by clicking the link below and make sure you check out the Changelog and Roadmap posted below as well.
> [Mega Fans Click Here to Download v0.82 of New Hayven 365] <
> [CHECK OUT THE ROADMAP BY CLICKING HERE] <
I wanted to get this out ASAP so I could start working on next months update so I did not have enough time to playtest this one too much myself. Let me know if there's any issues and I'll work on a patch ASAP.
Note: The future "Endless Summer Vacation Update" is planned to address no end game content for mega fatty, items and game modes that remove resource management, and other slight changes.BETA UPDATE v0.82 CHANGELOG
MAJOR CHANGES / ADDITIONS
DIFFICULTY MODES
Added Difficulty Selection Mode (Only Accessible Via New Game)
Easy Mode:
Reduced Resource Management Costs (25% Less Drain From All Sources)
Increased Starting Cash (Increased to $1500)
Increased Work Base Pay (Increased +25%)
Friction Events and Items Disabled
Illness Mechanic Disabled
Money Requirement For Dates Disabled
(Recommended) Original Mode:
The normal version of New Hayven 365 and how the game is being designed to be played.
Note: New Hayven 365 will continue being designed and built with Original Mode as the base version of the game and future updates will add new modes as rewards for certain in game feats. Please check out the Roadmap by [Clicking Here] to see what future modes are coming out.ADDITIONS
Added Mail Notification for When New Items Are Available at Each NPC Shop
BALANCES AND FIXES
Passive Income Upgrades now pay $50 / $100 / $150 / $200 every other morning
Passive Income Upgrade Costs Reduced to $300 / $550 / $750 / $1000
Restaurant Minigame Speed Has Been Reduced
Implemented Fixes for VHS / Flashdrive Save Bug
Implemented Fixes for Gift Giving Bug
Reduced how many of each Restaurant and Shop item is needed to be purchased before new items unlock
QUALITY OF LIFE CHANGES
Autosave on Player sleep option added
> [CHECK OUT THE ROADMAP BY CLICKING HERE] <
This post features the changelog for the newest update for New Hayven 365, v0.82. It also features the Roadmap for all New Hayven 365 future updates and other Big Lady Emporium game plans.
This update aimed to respond to a majority of the feedback received from the V0.8 Update of New Hayven 365. This update includes the following fixes and additions along with some other gameplay changes. Download by clicking the link below and make sure you check out the Changelog and Roadmap posted below as well.
> [Mega Fans Click Here to Download v0.82 of New Hayven 365] <
> [CHECK OUT THE ROADMAP BY CLICKING HERE] <
I wanted to get this out ASAP so I could start working on next months update so I did not have enough time to playtest this one too much myself. Let me know if there's any issues and I'll work on a patch ASAP.
Note: The future "Endless Summer Vacation Update" is planned to address no end game content for mega fatty, items and game modes that remove resource management, and other slight changes.BETA UPDATE v0.82 CHANGELOG
MAJOR CHANGES / ADDITIONS
DIFFICULTY MODES
Added Difficulty Selection Mode (Only Accessible Via New Game)
Easy Mode:
Reduced Resource Management Costs (25% Less Drain From All Sources)
Increased Starting Cash (Increased to $1500)
Increased Work Base Pay (Increased +25%)
Friction Events and Items Disabled
Illness Mechanic Disabled
Money Requirement For Dates Disabled
(Recommended) Original Mode:
The normal version of New Hayven 365 and how the game is being designed to be played.
Note: New Hayven 365 will continue being designed and built with Original Mode as the base version of the game and future updates will add new modes as rewards for certain in game feats. Please check out the Roadmap by [Clicking Here] to see what future modes are coming out.ADDITIONS
Added Mail Notification for When New Items Are Available at Each NPC Shop
BALANCES AND FIXES
Passive Income Upgrades now pay $50 / $100 / $150 / $200 every other morning
Passive Income Upgrade Costs Reduced to $300 / $550 / $750 / $1000
Restaurant Minigame Speed Has Been Reduced
Implemented Fixes for VHS / Flashdrive Save Bug
Implemented Fixes for Gift Giving Bug
Reduced how many of each Restaurant and Shop item is needed to be purchased before new items unlock
QUALITY OF LIFE CHANGES
Autosave on Player sleep option added
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