Roth's Stuff - I'm back! [animation wips + progress!]
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Hello guys! my shoulder finally recovered from the accident, so i can get back to work again!I recently learned how to do simplicages and i plan to make animations with em! here's all my progress and behind scenes.Here's the method:I use simplicage along with a collision modifier with a thickness outer/inner of 0.050. this allows the collision surface to form evenly along the mesh.
I then subdivide the model, and now i have a perfectly deformed body around the target "penetrator", or object. I'll have to figure out how to make it less laggy for more high action animations.
Hello guys! my shoulder finally recovered from the accident, so i can get back to work again!I recently learned how to do simplicages and i plan to make animations with em! here's all my progress and behind scenes.Here's the method:I use simplicage along with a collision modifier with a thickness outer/inner of 0.050. this allows the collision surface to form evenly along the mesh.
I then subdivide the model, and now i have a perfectly deformed body around the target "penetrator", or object. I'll have to figure out how to make it less laggy for more high action animations.
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