Manka Games - Weekly News part 3
infoAbout This Title
Hi everyone!
We're continuing to work on the next version of Tame It Too! and we made some serious progress this past week! Let's dive in!
The Second Temple: Big Progress
We've done a ton of work on the new temple in the northern Valley:
Placed all the rooms where they should be;
Added loads of decorative objects;
Set up atmospheric lighting;
Placed hand-drawn frescoes on the walls in key spots.
And here's the cool part: this time, you'll be able to click on each fresco to get pieces of lore, including some pretty important story clues!
But it's not all about looking pretty, we've also added traps! Yep, exploring the temple is going to be interesting! The traps aren't overly complex, but they'll add that classic "ancient ruins" vibe, unexpected dangers that keep you on your toes and make gameplay more dynamic.
Speaking of danger! Remember that new mini-boss we mentioned? He's almost ready too! This guardian awaits you inside the temple. We've polished his appearance, attacks, and visual effects. Get ready for a fight!
Breeding: Big Changes Coming
The breeding mechanic is getting a major overhaul as we integrate it into the main game and tie it to the story. First and foremost, it will finally have purpose and meaning as the story will depend on it in a big way.
We're already working on a new breeding menu interface, and like all our UI elements, we want it to be clean, intuitive, and informative. The design concept is ready, and once everything's approved, we'll create the final version and implement it in-game.
Oh, and we're also moving the sandbox breeding mode to the Valley, so you'll have way more space for your experiments!
The Bridge: Rebuilding the Path
The road north to the temple is blocked by a long-collapsed bridge, and of course, Lee is going to fix it to go further! We're currently working on this mechanic. We've designed a solution for raising and repairing the bridge, and we've woven it into a quest.
Decor
We've added a whole bunch of new plants you can place around your village!
Flowers;
Bushes;
Even small trees.
You'll be able to create flower beds, living hedges and give your village a cozy, lived-in feel. All decor items now have icons and have been added to the building menu, so in the next major update, you can start beautifying your village to your heart's content!
Thank you all so much for your support, friends! Stay tuned so you don't miss anything, there's still so much exciting stuff ahead!
Wishing you a fantastic mood and a wonderful week!
_____Natsu
Hi everyone!
We're continuing to work on the next version of Tame It Too! and we made some serious progress this past week! Let's dive in!
The Second Temple: Big Progress
We've done a ton of work on the new temple in the northern Valley:
Placed all the rooms where they should be;
Added loads of decorative objects;
Set up atmospheric lighting;
Placed hand-drawn frescoes on the walls in key spots.
And here's the cool part: this time, you'll be able to click on each fresco to get pieces of lore, including some pretty important story clues!
But it's not all about looking pretty, we've also added traps! Yep, exploring the temple is going to be interesting! The traps aren't overly complex, but they'll add that classic "ancient ruins" vibe, unexpected dangers that keep you on your toes and make gameplay more dynamic.
Speaking of danger! Remember that new mini-boss we mentioned? He's almost ready too! This guardian awaits you inside the temple. We've polished his appearance, attacks, and visual effects. Get ready for a fight!
Breeding: Big Changes Coming
The breeding mechanic is getting a major overhaul as we integrate it into the main game and tie it to the story. First and foremost, it will finally have purpose and meaning as the story will depend on it in a big way.
We're already working on a new breeding menu interface, and like all our UI elements, we want it to be clean, intuitive, and informative. The design concept is ready, and once everything's approved, we'll create the final version and implement it in-game.
Oh, and we're also moving the sandbox breeding mode to the Valley, so you'll have way more space for your experiments!
The Bridge: Rebuilding the Path
The road north to the temple is blocked by a long-collapsed bridge, and of course, Lee is going to fix it to go further! We're currently working on this mechanic. We've designed a solution for raising and repairing the bridge, and we've woven it into a quest.
Decor
We've added a whole bunch of new plants you can place around your village!
Flowers;
Bushes;
Even small trees.
You'll be able to create flower beds, living hedges and give your village a cozy, lived-in feel. All decor items now have icons and have been added to the building menu, so in the next major update, you can start beautifying your village to your heart's content!
Thank you all so much for your support, friends! Stay tuned so you don't miss anything, there's still so much exciting stuff ahead!
Wishing you a fantastic mood and a wonderful week!
_____Natsu
Comments (0)