worldofcadence - Poll for Patreon Exclusive [August 2026] — page 1
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worldofcadence - Poll for Patreon Exclusive [August 2026]


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Hello, beauuutiful people ₍ꕤᐢ..ᐢ₎

In this month's audio, the listener is the one doing the protecting!

It was great to see how object personification was used to develop your character's qualities, providing them with personality traits and motivations for the story~

You can vote for more than one idea!

[A] Dinosaur Hunting with a Noble Markswoman in Jungles Deep Beneath the Earth

Dixie ‘Danger’ Derringer is a renowned, but vain noble markswoman, who has set out on her Big Hunt. She wants her name to be ingrained into the world-renowned Desert Eagle association of big game hunters. She embarks on an expedition into the prehistoric jungles far within the Earth, to hunt the dreaded Giganotosaurus. She has hired you as her local guide, and after saving her from cave-ins, underground oceans, and sub-zero swamps, you realise she is out of her depth. You are attending to Dixie’s leg injury in her tent, while she cleans and takes stock of ammo for her many firearms. You talk about how things are going, and being a practitioner of shamanistic magic, decide to perform a ritual to entwine your hearts, minds, and souls together, allowing you to move through the jungle like apex predators and successfully complete the hunt.

[B] Protecting the Injured Scythewing Harpy - The Last of Her Kind (Hunted)

You are a former adventurer-turned-naturalist, who found a lone surviving member of a rare species of harpy, the Iridescent Scythewing. The Scythewing’s feathers are prized, and the harpies hunted to near extinction. Word of the harpy’s whereabouts spreads (not because of you), and packs of hunters descend upon the remote habitat. You set traps and lures, even picking off the hunters yourself. You continue monitoring and protecting the harpy, until she is shot in the shoulder. You carry her home to her cave, high up on a sea cliff. You name her “Bright Eye,” and she sadly comes to terms with being the last of her kind. You offer to take her away from the jungle but she refuses, so you promise to protect her until no hunter dares set foot in the region again. She is moved by this, and invites you to rest with her for the night. 

[C] Fire Elemental Hybrid Listener Saves Best Friend and Her Village (Invading Army)(Love Confession)

The village of Tiba is suddenly attacked by an army from another kingdom. The people are caught off guard, and your best friend, Hyee, is injured and unconscious. The villagers flee into the forest but once there, they’ll all be trapped. As the invading army prepares to burn out the villagers, you feel the anger within you rise. Despite your aversion to killing, you know the people you care about will die…unless you act. So, you unleash your fire elemental capabilities, going into berserker mode. Hyee wakes up and attempts to snap you out of your rage, before innocents are unwittingly harmed. She succeeds, and so do you - the enemy retreats. After night falls, you confess to Hyee that you were afraid of losing her, the only person who treated you as an equal and a friend, before admitting your love. Hand in hand, you step outside, to meet the villagers. 

[D] Betraying Your King to Rescue the Kitsune Princess (Political Hostage)

You are a formidable warrior and knight, serving a cruel, greedy king. Deep down you resent becoming the villain, hoping one day to use your abilities for a more noble cause. Your king has set his sights on a kingdom far to the east. In a bid for peace, the Kitsune Empress of the eastern kingdom drafts a treaty and sends you her youngest daughter as a political hostage. This works for a time, but your king’s greed is all consuming. He issues a directive for a full-scale invasion, and the empress’ daughter, who is being kept at a frontier outpost, is to be executed. The outpost’s commander delegates this task to you. Standing over the sleeping girl with dagger in hand, you decide to betray your kingdom and protect the princess, embarking on a journey to return her to her home. 

[E] Protecting the Lady of the Moon - Childhood Friend Turned Enemy x Head of Security Listener

The Earth and Moon have been in a civil war for years. You are with Earth’s Alliance, working as Head of Security. After a recent turn of events, an official (Lady Von Barsh) from the Moon’s Federation is being flown in to offer a ceasefire. People on Earth have died because of Von Barsh’s orders, so her arrival is not without controversy. You are Head of Security for the event, because you have a proven track record. As Lady Von Barsh takes the podium, you scan the crowd and see the glint of a sniper scope. You dive to protect her, get her out, and hide her in a bunker. The Lady recognises you as you tend to her gunshot wound, her cold demeanour melting away into tears. You were a childhood friend, who grew up on the Moon before moving away. You still love her, and hate yourself for this…but after listening to her story, you begin to sympathise…

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