TougeAttackVideoGame - Touge Attack test updates log on progress — page 1
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TougeAttackVideoGame - Touge Attack test updates log on progress


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The FC will also be launched for testing very soon. We are finishing the car's interior.

Log

- Normal camera correction: The camera has been raised higher to better appreciate the street.

- Sensitivity correction: There is now greater sensitivity for different preferences.

- Windowed mode enabled with save.

- VRAM optimization: Previously, at 1080p with everything on high, VRAM consumption was 8000MB; now it's 4700MB.

- Texture streaming: Texture streaming is now enabled to avoid VRAM overload.

- Controller plugin update: SDL3 is updated, and the test code is renewed to verify that the steering wheels' basic force feedback (FFB) is working.

- Auto resolution start: If you haven't saved your graphics options, it will start with your screen's resolution.

- Fixed rumble keeping after going out.

- Physics changes: Physics values ​​have been changed.

- Cars now have more natural power behavior.

- Cars now turn more, but depending on the acceleration, you could lose traction if you don't have it. Activated

- Improved stability for the CG8-GTO

- Changed differential values ​​for the C12

The differential power was too high, so the values ​​were lowered for a better RWD testing experience.

- Clutch adjustment: now its value is 0.55

- Transmission adjustment for the GTO and C12

- Dual sense trigger feedback strength reduced, from 8 points to 4 points

- Improved camera hood: the view is now focused on the track for better visibility.

- Default video settings: set to high

- Slight improvement to the game's presentation look at the start of a race

- Photo mode: you can now find the photos in the folder: \TougeAttackTest\Binaries\Win64\…\…\…\Screenshot

- Physics correction for the C12

- HUD corrected: the rev counter graph is now displayed correctly

more changes

Thank you for your support a lot , we continue to develop more better!

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