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TRIBUTE: Modding Tools - The NEW TRIBUTE Recently Dropped & It's a Big One!
About This Title
NEW FEATURES: Shareable Universe Mode Profiles:
Export/import entire Universe Mode slots, using the new Game-Save Editor window
Share them with others
They will be exported to the "Universe Profiles" folder in your TRIBUTE folder
New Universe Profile Editor Tool:
A new standalone tool for editing your universe mode profiles
Edit Shows, Calendar placements, Rivalries, Status Effects like Injuries, Drafts
Edit or Clear Title History
Find it in the "TRIBUTE Universe Editor" folder in your main TRIBUTE folder
AI Sequences & AI Settings for Movesets:
Now our moveset profiles are complete, with AI Sequences & AI Settings for each move
Supported by the Create Character, Defaults, and Game-Save Editor modes
Not included with exporting from memory, but better to just use Game-Save Editor now as it's better!
Data Backups:
Now each time you launch the tool, a backup of your data (jsfb) files will be created
You will be able to restore these at any time, using the new BACKUPS LIST button on the main window
TRIBUTE will save up to 100 backups, and they are all time and date stamped!
QOL: Arena Profiles & Add Arena:
Added a simple change to arena profiles for the next update, so instead of containing a name sdb hash, they will instead contain the name itself
This means you no longer need to redo the name every time you add an arena profile
Tribute will then automatically create the appropriate name hash ID behind the scenes
It also means that the Bulk Import feature in Arena Manager is actually useful, as it won't mess all the arena names up
Existing arena profiles will need their name fields changing
QOL: Create Character:
New Auto-Fill button and select an existing character which will complete the profile fields automatically and set the base IDs to that wrestler
Very useful if you are adding a new slot of an existing wrestler then you can just edit the name
Also added a new checkbox if you want to use the existing render too if you don't have a new one
Attire Manager Improvements:
Fixed Attire Manager bugs
Now the list will display the true attire mapping numbers and you will enter the attire slot number you are adding
This actually simplifies things under the hood, so is less error prone
Also added a new "RESET ALL TO DEFAULT" button, which will restore the vanilla attires, which is very helpful if your attires got screwed up already!
Misc Improvements & Bug-fixes:
Improved the Map New Prop window, so you don't need to manually type in an SDB ID, and it will instead be generated automatically from the Prop Name field
Fixed issue with exporting ent/vic data back to default in game-save editing, where gfx would get saved as blank
Made various tweaks to the Game-Save Editor windows code, to prevent various possible errors
Fixed potential data loss issues with the Bulk Game-Save Editor features
Fixed "export selected to default" button in the game-save attributes window so it correctly exports the data back to jsfb
Fixed issue where Game-Save Editor features may not work if you had more than one folder in your steam userdata folder
GRAB IT NOW ON THE TRIBUTE DISCORD!
NEW FEATURES: Shareable Universe Mode Profiles:
Export/import entire Universe Mode slots, using the new Game-Save Editor window
Share them with others
They will be exported to the "Universe Profiles" folder in your TRIBUTE folder
New Universe Profile Editor Tool:
A new standalone tool for editing your universe mode profiles
Edit Shows, Calendar placements, Rivalries, Status Effects like Injuries, Drafts
Edit or Clear Title History
Find it in the "TRIBUTE Universe Editor" folder in your main TRIBUTE folder
AI Sequences & AI Settings for Movesets:
Now our moveset profiles are complete, with AI Sequences & AI Settings for each move
Supported by the Create Character, Defaults, and Game-Save Editor modes
Not included with exporting from memory, but better to just use Game-Save Editor now as it's better!
Data Backups:
Now each time you launch the tool, a backup of your data (jsfb) files will be created
You will be able to restore these at any time, using the new BACKUPS LIST button on the main window
TRIBUTE will save up to 100 backups, and they are all time and date stamped!
QOL: Arena Profiles & Add Arena:
Added a simple change to arena profiles for the next update, so instead of containing a name sdb hash, they will instead contain the name itself
This means you no longer need to redo the name every time you add an arena profile
Tribute will then automatically create the appropriate name hash ID behind the scenes
It also means that the Bulk Import feature in Arena Manager is actually useful, as it won't mess all the arena names up
Existing arena profiles will need their name fields changing
QOL: Create Character:
New Auto-Fill button and select an existing character which will complete the profile fields automatically and set the base IDs to that wrestler
Very useful if you are adding a new slot of an existing wrestler then you can just edit the name
Also added a new checkbox if you want to use the existing render too if you don't have a new one
Attire Manager Improvements:
Fixed Attire Manager bugs
Now the list will display the true attire mapping numbers and you will enter the attire slot number you are adding
This actually simplifies things under the hood, so is less error prone
Also added a new "RESET ALL TO DEFAULT" button, which will restore the vanilla attires, which is very helpful if your attires got screwed up already!
Misc Improvements & Bug-fixes:
Improved the Map New Prop window, so you don't need to manually type in an SDB ID, and it will instead be generated automatically from the Prop Name field
Fixed issue with exporting ent/vic data back to default in game-save editing, where gfx would get saved as blank
Made various tweaks to the Game-Save Editor windows code, to prevent various possible errors
Fixed potential data loss issues with the Bulk Game-Save Editor features
Fixed "export selected to default" button in the game-save attributes window so it correctly exports the data back to jsfb
Fixed issue where Game-Save Editor features may not work if you had more than one folder in your steam userdata folder
GRAB IT NOW ON THE TRIBUTE DISCORD!
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