rapscallionvns - Gruffs (a.k.a Hill Billies)
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The result of the same celestial gambling game that created Centaurs, Gruff tribes skulk the fungal forests of Bogwotr. On par with Feral Goblins in terms of intelligence, Gruffs are much less aggressive, preferring to retreat deeper into the forest rather than claim territory.
They are, however, incredibly hostile to wyrwolves and trolls, and very, very occasionally, one takes a bite of the same psychedelic mushrooms that make Feral Goblins self-actualise, gaining the ability to communicate in rudimentary Kinlish.
(They’ll be a special playable race in the GM book)
The result of the same celestial gambling game that created Centaurs, Gruff tribes skulk the fungal forests of Bogwotr. On par with Feral Goblins in terms of intelligence, Gruffs are much less aggressive, preferring to retreat deeper into the forest rather than claim territory.
They are, however, incredibly hostile to wyrwolves and trolls, and very, very occasionally, one takes a bite of the same psychedelic mushrooms that make Feral Goblins self-actualise, gaining the ability to communicate in rudimentary Kinlish.
(They’ll be a special playable race in the GM book)
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