AbyssGames - Dev Update - 09/02/2026 — page 1
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AbyssGames - Dev Update - 09/02/2026

More from AbyssGames AbyssGames - Chapter III - Rework — CHAD RELEASE

About This Title

Hi everyone,

Time for another dev update, and this time... it's the last one before the release of the Chapter III - Rework.

I'm pretty close to finishing the update, and I know I say this a lot, but I genuinely think this has been some of my best work yet. I'm really happy with how the scenes have come together, how much better everything flows, and just how different the chapter feels compared to the original version.

Right now, my focus is entirely on finishing the remaining content. There's still work that needs to be done, but we're getting very close. With how things currently look, the update should be ready either this weekend or sometime during the following week.

As I've mentioned before, this rework ended up becoming considerably larger than I originally planned. What started as a remake of the old Chapter III gradually turned into a pretty substantial update of its own. There are completely new scenes, rewritten and expanded existing scenes, choices, more character interactions, and a lot more attention given to the pacing and overall presentation.

More importantly, I think this chapter finally brings the reworked opening of the game together. Chapters I and II did a lot of the groundwork, while Chapter III is where more of the characters, relationships, and underlying story start to open up. There are quite a few things in this update that weren't present in the original game at all, so even if you've played the old Chapter III, there should still be plenty here that feels completely new.

I've also tried to give the player more opportunities to actually shape Luke throughout the chapter. Some choices are small, some affect relationships, and others will have consequences that won't necessarily be obvious immediately. That's something I want to continue expanding as the game moves forward.

Once all of the renders and writing are finished, I'll be moving straight into the final implementation and testing phase. That means going through the entire chapter in-game, checking every branch, fixing any awkward transitions or continuity issues, making sure the new relationship changes are working correctly, and doing the usual final polish before I package everything up.

And with Chapter III finished, the Steam demo will finally be ready as well. The end of Chapter III has always felt like the right stopping point for the demo, especially with how the chapter ends. I won't spoil anything for those who haven't played the original version, but... you'll understand what I mean when you get there.

These reworks have taken a ridiculous amount of effort, but I'm glad I decided to do them. The beginning of the game is in a much better place now, both visually and narratively, and I feel much more confident building the rest of the story on top of it.

For now, though, I've still got a Chapter III to finish.

Thank you all for being patient with me while I've been working through these reworks, and especially to everyone who's continued supporting the game throughout them. I know the wait has been longer than some of you would've liked, so I'm looking forward to finally getting this one into your hands.

Next post: Chapter III - Rework release.

See you very soon,

-AbyssGames

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