flying7 - Sum it up
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Work on Office Feeder 0.6 is already underway. Here are first visual spoilers preparing update.
Hello everyone!
As much as I don't want to, halfway through the development of Servant Expansion V.0.1, I'm putting the game on hold until I release Office Feeder V.0.6, since it won the vote.
I've already said that it's my own fault for initially announcing the release date for SE 0.1 (August), but ultimately, I didn't have time to finish anything because I took on a colossal amount of work, while also working on Fast Food Worker. Subsequently, more and more people started asking when the next update for Office Feeder would be, and you get the idea. You, of course, have every right to expect this game from me, and who am I to deny you that?
And, since I'm a solo developer, obviously, dividing my time between two projects only delays the deadlines for both, so it's clear that it's best to focus on just one.
And by collective decision, the most chosen a new Office Feeder update. Well, I can tell you that work is already underway, and progressing at a rapid pace. I have a lot of ideas for the update, and it will be just as ambitious as the previous ones, perhaps even bigger. But, of course, I'll share everything gradually!
And I'll start by saying that I've decided to rework all of Mira's sprites. In 0.6, she'll have +2 stages, and I've decided that I don't like her previous sprites at all, by my new standards. Therefore, absolutely all of Mira's sprites will be reworked in OF 0.6, but is it worth it? Or is it not? Please let me know what you think.
A DLSS 5 that would truly be worth our attention would look something like this :)
(maybe not final result)
flying7
Work on Office Feeder 0.6 is already underway. Here are first visual spoilers preparing update.
Hello everyone!
As much as I don't want to, halfway through the development of Servant Expansion V.0.1, I'm putting the game on hold until I release Office Feeder V.0.6, since it won the vote.
I've already said that it's my own fault for initially announcing the release date for SE 0.1 (August), but ultimately, I didn't have time to finish anything because I took on a colossal amount of work, while also working on Fast Food Worker. Subsequently, more and more people started asking when the next update for Office Feeder would be, and you get the idea. You, of course, have every right to expect this game from me, and who am I to deny you that?
And, since I'm a solo developer, obviously, dividing my time between two projects only delays the deadlines for both, so it's clear that it's best to focus on just one.
And by collective decision, the most chosen a new Office Feeder update. Well, I can tell you that work is already underway, and progressing at a rapid pace. I have a lot of ideas for the update, and it will be just as ambitious as the previous ones, perhaps even bigger. But, of course, I'll share everything gradually!
And I'll start by saying that I've decided to rework all of Mira's sprites. In 0.6, she'll have +2 stages, and I've decided that I don't like her previous sprites at all, by my new standards. Therefore, absolutely all of Mira's sprites will be reworked in OF 0.6, but is it worth it? Or is it not? Please let me know what you think.
A DLSS 5 that would truly be worth our attention would look something like this :)
(maybe not final result)
flying7
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