Two and a Half Studios - September 2026 Monthly Update  — page 1
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Two and a Half Studios - September 2026 Monthly Update


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Hello lovely patrons!

Welcome to our newest monthly update where we update you on all things Two and a Half Studios. As always, these will come out every month on the 6th (AEST).

August was another busy month for us between development and our first ever appearance at Animaga Melbourne! If you stopped by our booth - thank you! It was so lovely meeting all of you.

We've got updates once again across all of our projects, including both A Date with Death 1 and A Date with Death ZERO!

A Date with Death

A Date with Death ZERO Physical Edition

We're making strides with all the changes needed to make the A Date with Death webcomic into a printed version! Kariyeen has been working incredibly hard on changing all the formatting - this also means redrawing and expanding many panels, so even the old chapters should have something new for you.

We've gotten a rough draft of the physical version ready, which sits at a whopping 197 pages. We still have some mini-comics to add throughout, plus the bonus chapters at the end. We do anticipate this taking at least the rest of the year, if not a little longer.

As you can tell with that last image, there is a lot of work left on redrawing and expanding the current panels.

At the moment, we're considering running a Kickstarter sometime next year after ADWD1 releases to fund the printing of the books. This would also allow us to do some signed copies plus some merch, which would be fun! We'll be thinking on it more next year :)

Japanese Voice Acting

I'm so happy to let you guys know that Takahashi Hidenori and his team have been making huge progress with the Japanese voice over for A Date with Death 1... and the full original game is already recorded, edited, chopped down into individual lines and placed in game! We'll be moving onto Beyond the Bet in our final two recording sessions.

So... what about a preview?

We should be wrapping recording by the end of the month!

Plushie Rerun

There's still 10 days to grab the Casper plush rerun! A huge thanks to Makeship for letting it happen.

caspy waspy is so smol... give him a proper home...

The Willowmist Emporium of Antiques and Curiosities

Art

August had us finish up on two brand new CGs - both an Eden and a Winnie romance CG! We're now working on Eden's ending CG... which also happens to be the FINAL route CG of the game!

From here, we'll be working on:

Main story CGs (story CGs you'll see no matter what).

Additional side characters.

An outfit system for Sage - you'll be able to purchase various outfits that give you different small buffs. These won't be reflected in CGs.

We're making good progress to have the majority of art complete this year. We have some work to do catching up with the writing, but we're still making good progress!

A Date with Death 2: REMNANTS

Writing & Editing

August was editing, editing, editing month! We did a little writing on day 5 (Atlas) and day 4 (5012) but the majority of the month was spent pouring over days 2/3/4 (Atlas) and days 2/3 (5012) to add extra choices, dialogue trees, and extra mini CGs.

We managed to finish editing every single written day and move straight into programming - more on that below.

A couple of Atlas route previews!

Programming & UI

On top of writing and editing, this month day 2 (5012) and day 2/3 (Atlas) were fully programmed! We're now moving onto the base programming for day 4 Atlas, before moving back over to 5012's route.

On top of that, we've already finished the testing on both day 2 (5012) and day 2 (Atlas). The testing is usually me playing through the entire day, adding in extra choices and conversations as I go, adjusting and adding extra sprite expressions, and adding the 2d side scrolling section to each day.

Next week, we'll be focusing on programming and testing the remaining completed days, and finishing up work on 5012 day 4. We'd like to have the new beta release right at the end of September, but if need be we'll push it back to the start/middle of next month, depending on how the art is coming along too. This is our biggest beta so far, with 6 extra days!

And a little oopsie... Atlas wanted to sit on 5012's lap, I guess?

On top of that, I've spent the last few days implementing our new room creation UI and feature! I still have a tiny bit to go, but we're 95% there.

You'll be able to customise your room at the end of day 1, then any other day by going to your door in the common room.

We also made some small changes to the character creator - adding in some body freckles/moles, plus an undertone slider for the skintone so you can lean warmer/cooler. You can't see the freckles/moles in all outfits, but once we get to making additional clothing we'll be keeping them in mind!

Lastly, we spent some days implementing a new pathfinding system to our 2d side scrolling section. This allows us to have a character walk around the common room in a set or random pattern, stopping at specific places for a little while. Interacting with them will change depending on if they're walking, or if they're stopped somewhere.

Here's a little example of it in motion:

We plan to implement this every now and then for Atlas and 5012. You may even unlock some extra scenes and mini CGs if you find them at the right time~

Art

We started and completed work on our final side character sprite - 0000! Many of you will have seen her sketch not long ago. Fuyuure has now moved on to work on a new 5012 CG you'll see in the beta.

Nichole, having finished with the mammoth task of completing the player's new bedroom, has moved onto a new bg!

Lastly, we're also working on additional mini CGs!

Astralis Publishing Title - The Inn Between

Early Access Release

HUGE news....!

The Inn Between is out NOW on Steam in early access! The current early access covers the entire common route of the game, with over 120,000 words.

You can grab the game now at a discount! If you do, please consider leaving a review - hitting 10 as soon as possible makes a huge difference in the Steam algorithm.

Get The Inn Between for 10% off!

As for what comes next, Cats on a Lilypad have prepared a roadmap!

Art

More art previews this month for future game updates!

SPOILERS: CG Ending (The Shepherd of Souls)

SKETCH: NSFW Emrys Scene 2

Support the Game

You can support the The Inn Between by Grabbing the game on Steam, following the team on Patreon, or following them on Twitter!

Other News

Animaga Melbourne Anime Convention

We attended Animaga in Melbourne last month for the first time!

It was great to meet everyone who stopped by - thanks for making the weekend so enjoyable!

As a quick reminder, patrons on the Ad Astra tier have access to our convention leftovers (if you have Kickstarter merch coming, you can add on some of out leftovers for no extra shipping cost!).

Fall in Love Visual Novel Festival

We're part of the Fall in Love Visual Novel Festival on Steam this year!

You can grab all the ADWD DLCs at a discount, plus plenty of other super cool romance VNs.

Upcoming Events

We're in a few upcoming events on Steam:

Out of the Box Games 2026 (September 22-30)

Steam Next Fest February (February 2027)

Focus for the next month

Willowmist - Final Eden Route CG + new beta programming

A Date with Death 2: REMNANTS - Writing/editing day 4 5012 + programming/testing + beta prep

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