PhySex - Development Fund - Alpha version 3
infoAbout This Title
Features:
Mood & Personality system:
Replacing the old "emotions" system
The goal is to allow roleplaying different scenarios.
The current sliders are:
/ Extroversion: Shyness or extroversion, affecting how other moods play out.
/ Happyness: How happy or sad they are.
/ Dominance: How dominant or submissive they are. Dominant characters will initiate contact in future updates.
Crazyness: How mentally unstable they are. Unstable characters are unpredictable.
Tiredness: How tired they are.
/Engagement: How engaged they are in the sexual activity.
Intoxication level: How drunk / drugged they are. At high levels they may pass out.
Anger: How angry they are.
/Disgust: How delighted or disgusted the character is with their partner and the current situation. At high levels, they may refuse contact.
This system is still in a very early stage, and I'm especially interested in your ideas.
What mental states would you like to see? What unusual actions or reactions could happen at certain mood levels? I'd love to make this system much deeper than a collection of sliders that choose what animations to play.
Nighclub toilet environment:
Two variants: small and large.
I made a little custom music for this level, hope you like it :)
The grime and atmosphere can be customized, and it also introduces a new physics object that emits light (testing new logic for future scenarios involving physics-based cylinder-shaped objects)
236 New Voice Lines
Moans, groans, breathing.
3D audio, headphones recommended.
Sound at this scale is completely new territory for us, so your criticism is extremely welcome. Tell us what sounds good, what doesn't, and what you'd like to hear improved!
Want your favorite VA to voice PhySex characters? Send me a DM with their contact info and I'll look into hiring them for future updates!
Dynamic Lighting:
New dynamic lighting system.
Anal Sex
It's finally here.
Includes a bit of anus customization
Expanded breast customization:
Some developer tools are now exposed for deeper customization
It's a bit hard to get into but if you tinker with it you can get the freedom to make them look like you want without the glitches present in the previous "user friendly" sliders
Physics were also improved, breasts can now swing around in preparation for the doggystyle update
Lots of fixes
Expanded AI controlled sex:
Oral targeting options, to make the character automatically stimulate the penile shaft, testicles, glans or choose randomly between them.
Penetration hole selection: To switch between anal or vaginal sex, or to let the AI choose randomly.
Improved UI
Now sliders are searchable
Buttons instead of expandable panels for better navigation in mobile versions
Sex Position Saving
Your favorite positions can now be saved.
Expanded customization:
Expanded vulva customization
Nails customization
New outline options:
Color
Level of detail outlined
Teeth customization:
Alpha 4 is coming NEXT WEEK
Featuring the long-awaited doggystyle position!
I had to temporarily go back to last month's build to get the broken emotions working again :(
Doggystyle was developed there, so I now need to re-import it into the current build and make sure everything works properly. I'd rather take a little extra time and release it next week with some extra goodies instead of delaying this build even further.
About Alpha 3...
Alpha 3 was an experiment with data-oriented design.
The idea was to make adding animations, moods, voice lines, and other content much easier in the future, while potentially opening the door to modding.
In theory, this was great.
In practice...
THE GAME REFUSED TO WORK.
Game-breaking crashes.Facial animations refusing to play. Or playing at exaggerated rates.Audio files refusing to package. Or getting distorted in android versions. OR playing at inaudible volumes.Bugs appearing on one device, getting fixed, then appearing on another device??? Then making a custom patch for each device then the patch breaking something IN ANOTHER DEVICE???
Every time I thought I had finally killed the last bug, three more appeared.
The build itself took about a month to make, and somehow became the buggiest update we've ever released.
A lot of supporters understandably dropped during this period :( , so I want to give a massive thank you to everyone who stayed.
Seriously.
Thank you for continuing to support me and believe in this project even while I was fighting what felt like an endless army of bugs.
I'm eager to read what you think, whether good or bad, I'm always interested in learning what works and what doesn't for you. I do my best to reply to everyone, but sometimes it gets complicated with so many comments! So excuse me in advance if I missed yours, feel free to resend me messages or comment bumps to help me find them!
Anyways, here are some of the stupidest bugs from Alpha 3:
Features:
Mood & Personality system:
Replacing the old "emotions" system
The goal is to allow roleplaying different scenarios.
The current sliders are:
/ Extroversion: Shyness or extroversion, affecting how other moods play out.
/ Happyness: How happy or sad they are.
/ Dominance: How dominant or submissive they are. Dominant characters will initiate contact in future updates.
Crazyness: How mentally unstable they are. Unstable characters are unpredictable.
Tiredness: How tired they are.
/Engagement: How engaged they are in the sexual activity.
Intoxication level: How drunk / drugged they are. At high levels they may pass out.
Anger: How angry they are.
/Disgust: How delighted or disgusted the character is with their partner and the current situation. At high levels, they may refuse contact.
This system is still in a very early stage, and I'm especially interested in your ideas.
What mental states would you like to see? What unusual actions or reactions could happen at certain mood levels? I'd love to make this system much deeper than a collection of sliders that choose what animations to play.
Nighclub toilet environment:
Two variants: small and large.
I made a little custom music for this level, hope you like it :)
The grime and atmosphere can be customized, and it also introduces a new physics object that emits light (testing new logic for future scenarios involving physics-based cylinder-shaped objects)
236 New Voice Lines
Moans, groans, breathing.
3D audio, headphones recommended.
Sound at this scale is completely new territory for us, so your criticism is extremely welcome. Tell us what sounds good, what doesn't, and what you'd like to hear improved!
Want your favorite VA to voice PhySex characters? Send me a DM with their contact info and I'll look into hiring them for future updates!
Dynamic Lighting:
New dynamic lighting system.
Anal Sex
It's finally here.
Includes a bit of anus customization
Expanded breast customization:
Some developer tools are now exposed for deeper customization
It's a bit hard to get into but if you tinker with it you can get the freedom to make them look like you want without the glitches present in the previous "user friendly" sliders
Physics were also improved, breasts can now swing around in preparation for the doggystyle update
Lots of fixes
Expanded AI controlled sex:
Oral targeting options, to make the character automatically stimulate the penile shaft, testicles, glans or choose randomly between them.
Penetration hole selection: To switch between anal or vaginal sex, or to let the AI choose randomly.
Improved UI
Now sliders are searchable
Buttons instead of expandable panels for better navigation in mobile versions
Sex Position Saving
Your favorite positions can now be saved.
Expanded customization:
Expanded vulva customization
Nails customization
New outline options:
Color
Level of detail outlined
Teeth customization:
Alpha 4 is coming NEXT WEEK
Featuring the long-awaited doggystyle position!
I had to temporarily go back to last month's build to get the broken emotions working again :(
Doggystyle was developed there, so I now need to re-import it into the current build and make sure everything works properly. I'd rather take a little extra time and release it next week with some extra goodies instead of delaying this build even further.
About Alpha 3...
Alpha 3 was an experiment with data-oriented design.
The idea was to make adding animations, moods, voice lines, and other content much easier in the future, while potentially opening the door to modding.
In theory, this was great.
In practice...
THE GAME REFUSED TO WORK.
Game-breaking crashes.Facial animations refusing to play. Or playing at exaggerated rates.Audio files refusing to package. Or getting distorted in android versions. OR playing at inaudible volumes.Bugs appearing on one device, getting fixed, then appearing on another device??? Then making a custom patch for each device then the patch breaking something IN ANOTHER DEVICE???
Every time I thought I had finally killed the last bug, three more appeared.
The build itself took about a month to make, and somehow became the buggiest update we've ever released.
A lot of supporters understandably dropped during this period :( , so I want to give a massive thank you to everyone who stayed.
Seriously.
Thank you for continuing to support me and believe in this project even while I was fighting what felt like an endless army of bugs.
I'm eager to read what you think, whether good or bad, I'm always interested in learning what works and what doesn't for you. I do my best to reply to everyone, but sometimes it gets complicated with so many comments! So excuse me in advance if I missed yours, feel free to resend me messages or comment bumps to help me find them!
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