spedumon - Dragodom plans
infoAbout This Title
Heya!
I've been planning, designing and testing some stuff for Dragodom!
First, I'll tell you about my general plans for Dragodom, then I'll show some stuff I worked on this week.
Dragodom plans
What I would like to do after Golorock, is to have our party travel South to the RED area in hopes that they can catch Runt Whiner.
There, our party will be blocked from entering the desert towards Dragodom main city for spoiler reasons.
Our party will be forced to sail all the way to the Eastern shore of Dragodom, to an outpost there and start traveling towards the main city.
The LIGHT BLUE areas will be desert portions while the GREEN areas will be outposts the PURPLE area is the main city, and lastly, the YELLOW area will be the Thunder Dungeon!
This is my general plan that I've had for Dragodom for a while! This means the Dragodom map isn't just one place on the overworld map, but bunch of smaller maps, like the first island.
Also, I have plans that you need to be a GOLD member of the Quest Guild to get into the LIGHT BLUE desert areas, for story reasons. But I will figure out if that is needed, I would still very much like it if I could do that.
What I've worked on this week
So, I started testing out colors and sprites and designs for the outposts! My main goal was locking down the general color-scheme of the desert, I tested out buildings, plants and some water tiles, too. I'm pretty happy with how it's all coming along!
Below you can see all the work I've done for the 1st outpost (RED area). Everything is still very much a work in progress, but I now have some kind of a color palette I can follow and make more sprites!
My current thoughts on the designs is that it still needs some color on the buildings to break up the monotone yellow color, that might be what I'll be testing next.
Here is another picture.
Heya!
I've been planning, designing and testing some stuff for Dragodom!
First, I'll tell you about my general plans for Dragodom, then I'll show some stuff I worked on this week.
Dragodom plans
What I would like to do after Golorock, is to have our party travel South to the RED area in hopes that they can catch Runt Whiner.
There, our party will be blocked from entering the desert towards Dragodom main city for spoiler reasons.
Our party will be forced to sail all the way to the Eastern shore of Dragodom, to an outpost there and start traveling towards the main city.
The LIGHT BLUE areas will be desert portions while the GREEN areas will be outposts the PURPLE area is the main city, and lastly, the YELLOW area will be the Thunder Dungeon!
This is my general plan that I've had for Dragodom for a while! This means the Dragodom map isn't just one place on the overworld map, but bunch of smaller maps, like the first island.
Also, I have plans that you need to be a GOLD member of the Quest Guild to get into the LIGHT BLUE desert areas, for story reasons. But I will figure out if that is needed, I would still very much like it if I could do that.
What I've worked on this week
So, I started testing out colors and sprites and designs for the outposts! My main goal was locking down the general color-scheme of the desert, I tested out buildings, plants and some water tiles, too. I'm pretty happy with how it's all coming along!
Below you can see all the work I've done for the 1st outpost (RED area). Everything is still very much a work in progress, but I now have some kind of a color palette I can follow and make more sprites!
My current thoughts on the designs is that it still needs some color on the buildings to break up the monotone yellow color, that might be what I'll be testing next.
Here is another picture.
Comments (0)