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2DNiem - Femboy Survival Beta 1.2.0
About This Title
It's finally here! The Dungeon update is officially out, and I could not be more excited to share it with you all!
This one took a while to cook as usual, so first of all, thank you so much for sticking around and being so patient while it all came together. It means the world to me.
Version 1.2.0 brings a full new stage, two brand new enemies, a ton of new scenes and systems, and a long list of fixes and quality of life improvements. Genuinely one of the biggest updates yet, and I can't wait to hear what you think!
You can get it at: https://drive.google.com/file/d/1QU4QqRLS2TWRYZWVaXqrCwCt5EPr7UaV/view?usp=sharing
Important notes:
Two animations are buggy because we tried adding variants, like cumming and wearing chastity. I think I'll take one or two more days to fix this one, so it'll come with the first fix in v1.2.1.
Maeve putting the ballgag on Quinn is missing because of a small issue we had with one of the new systems. It'll be present in v1.2.1 too.
The dungeon is very challenging, mostly because I'm still working on more tier 2 gear to suit the tier 2 challenges. It'll be balanced with your feedback in mind, please share all your thoughts with me!
The gates are usually not worth it because of the bad drops apart from when a barrel spawns, I'll change that for v1.2.1.
On a personal note, I also got married last month! Just wanted to share the happy news with you all, because I'm still on cloud nine about it.
Huge thanks to LazyBug, who handles Unity and code on the project, and to Yoru, who joined the team recently and has already been such a great addition. They are learning quite fast!
Here's the full changelog for this one:
--- New Content ---
. Added Dungeon level, with an entrance and exit and a new spawn point in Town.
. Added Vreya the orc, with animated pixel art sprites, Full Nelson and Pronebone scenes.
. Added Shakka the enslaved goblin, with animated pixel art sprites, Blowjob, Double Anal Spit Roast, and Threesome/Foursome/Fivesome scenes.
. Added Luna to the Dungeon, with Dungeon items added to her shop.
. Added new items/equipment: Latex Set, Prisoner Set, Warden Set, Leather Set, Magnifying Glass, Iron Key.
. Added locked gates inside the Dungeon, unlocked with the Iron Key.
. Added sound effects for the Dungeon gates opening and closing, and decorative details throughout the Dungeon.
. Balanced Dungeon waves, enemy loot bags, and item drops, including higher drops from chests and crates in the Dungeon.
. Added four Maeve gangbang scene.
. Added vines + enemy generic gangbang scene, with solo Morgana, Morgana + Betty, and Morgana + Aqua variants.
. Added ballgag scene.
. Added animation for Betty and Aqua Team Up, and for Maeve Anal.
. Added exhibitionist trait, related to having sex in public.
. Added masochist trait, related to pain.
. Added damaging kick attack for Maeve.
. Added healing effect to the player.
. Added blink spell, with a quest to unlock it and a corresponding key event.
. Added spell progression and learning system.
. Added how to play guide.
. Added ponytail hairstyle option.
. Replaced first masturbation CG.
. Added sprite replacement support for Pink Cage variants across a wide range of existing scenes.
--- Systems and Balance ---
. Implemented behavior for cursed items applied on top of another.
. Enemies now only stay seduced for 10 seconds before getting up, and slowly regain seduction HP over time while standing.
. After a game over, continuing now returns to the last rest wave instead of reloading a save; exiting and reloading makes it possible to revert the damage caused by the game over scene.
. Pink potion now increases Quinn's desire to suck cocks specifically, making mouth-presenting scenes more likely, and now has a small gold value.
. Stats managing menu now shows the escape strength value.
. Every damage source now plays the hit flash effect, instead of only the chain swipe and bunny throw.
. Enemies now show the healing visual effect when healed, matching the player.
. Picking up an item with a full inventory now sends it to the storage chest with a notification, instead of leaving it on the ground.
. Increased town borders.
--- UI and Quality of Life ---
. Changed menu background and game logo, and main menu color palette.
. Changed heart boxers graphic to stick to skin.
. Character pixel sprites now flash red when damaged.
. Added scrollbar to keep Lovense/buttplug toy settings within the window, and changed the position of the Lovense/buttplug windows in the menu.
. Added UI sounds for buttons, toggles, and scrollbars in the main menu.
. Improved camera behavior.
. Added option to hide Quinn's image on the right side of the screen.
. NPC relationship and Lust now only show up when the relevant NPC is talking.
. You can now hover the Virginity entry in the inventory to see who took each one.
. Added status popups for Silenced, Crippled, Disarmed, Blinded, and Stunned, with tooltips explaining them in the item info box.
. Added a dice status popup, with a dice icon and number, for hidden skill checks.
. Improved the drag and drop system.
. Added UI exclusivity so multiple menus don't stack: Luna's shop, the inventory, and the storage chest are now mutually exclusive, and interacting with or opening a menu is blocked while the shop or a dialogue is open.
. Added dialogue skipping by holding the space key.
. Added visual cues explaining why the grab escape minigame is locked.
. Changed the fetish info notification palette for better color contrast.
. Improved the writing for some mind broken status text.
--- Bug Fixes ---
. Fixed Betty + Aqua group scene not using the player's cock.
. Fixed item sell value showing wrong in Luna's Shop.
. Fixed Lovense activation triggers not working properly sometimes.
. Fixed bug where masturbating with the Dildo counted toward some "Get Fucked" quests.
. Fixed Luna choker quest deleting items sometimes.
. Fixed quest reward notification.
. Fixed enemy health bar appearing over the UI.
. Fixed storage chest not closing on an outside click while also firing the weapon on that same click.
. Fixed spank not counting for quests in group scenes.
. Fixed major bug where loading a save with the "Continue" button always loaded on Grasslands.
. Fixed bug where reloading a save after defeating Lily, or in Town, sometimes reset the run back to wave 1 on Grasslands.
. Fixed race bug where the Town first arrival invisible barrier didn't activate, or activated with the player outside of it.
. Fixed bug where the game never registered if Cletus was met.
. Fixed bug where character menus could be opened while the game was paused.
. Fixed bug where casting Rain of Arrows without a weapon equipped spent mana and started the cooldown without casting anything; it is now blocked and plays a warning sound.
. Fixed bug where submitted enemies could be pushed around by the player.
. Fixed bug where the on screen dice had raycast over mouse clicks, making it impossible to shoot while the mouse was over it.
Thank you all again, from the bottom of my heart, for the patience and support. I really hope you love the Dungeon. Enjoy!
It's finally here! The Dungeon update is officially out, and I could not be more excited to share it with you all!
This one took a while to cook as usual, so first of all, thank you so much for sticking around and being so patient while it all came together. It means the world to me.
Version 1.2.0 brings a full new stage, two brand new enemies, a ton of new scenes and systems, and a long list of fixes and quality of life improvements. Genuinely one of the biggest updates yet, and I can't wait to hear what you think!
You can get it at: https://drive.google.com/file/d/1QU4QqRLS2TWRYZWVaXqrCwCt5EPr7UaV/view?usp=sharing
Important notes:
Two animations are buggy because we tried adding variants, like cumming and wearing chastity. I think I'll take one or two more days to fix this one, so it'll come with the first fix in v1.2.1.
Maeve putting the ballgag on Quinn is missing because of a small issue we had with one of the new systems. It'll be present in v1.2.1 too.
The dungeon is very challenging, mostly because I'm still working on more tier 2 gear to suit the tier 2 challenges. It'll be balanced with your feedback in mind, please share all your thoughts with me!
The gates are usually not worth it because of the bad drops apart from when a barrel spawns, I'll change that for v1.2.1.
On a personal note, I also got married last month! Just wanted to share the happy news with you all, because I'm still on cloud nine about it.
Huge thanks to LazyBug, who handles Unity and code on the project, and to Yoru, who joined the team recently and has already been such a great addition. They are learning quite fast!
Here's the full changelog for this one:
--- New Content ---
. Added Dungeon level, with an entrance and exit and a new spawn point in Town.
. Added Vreya the orc, with animated pixel art sprites, Full Nelson and Pronebone scenes.
. Added Shakka the enslaved goblin, with animated pixel art sprites, Blowjob, Double Anal Spit Roast, and Threesome/Foursome/Fivesome scenes.
. Added Luna to the Dungeon, with Dungeon items added to her shop.
. Added new items/equipment: Latex Set, Prisoner Set, Warden Set, Leather Set, Magnifying Glass, Iron Key.
. Added locked gates inside the Dungeon, unlocked with the Iron Key.
. Added sound effects for the Dungeon gates opening and closing, and decorative details throughout the Dungeon.
. Balanced Dungeon waves, enemy loot bags, and item drops, including higher drops from chests and crates in the Dungeon.
. Added four Maeve gangbang scene.
. Added vines + enemy generic gangbang scene, with solo Morgana, Morgana + Betty, and Morgana + Aqua variants.
. Added ballgag scene.
. Added animation for Betty and Aqua Team Up, and for Maeve Anal.
. Added exhibitionist trait, related to having sex in public.
. Added masochist trait, related to pain.
. Added damaging kick attack for Maeve.
. Added healing effect to the player.
. Added blink spell, with a quest to unlock it and a corresponding key event.
. Added spell progression and learning system.
. Added how to play guide.
. Added ponytail hairstyle option.
. Replaced first masturbation CG.
. Added sprite replacement support for Pink Cage variants across a wide range of existing scenes.
--- Systems and Balance ---
. Implemented behavior for cursed items applied on top of another.
. Enemies now only stay seduced for 10 seconds before getting up, and slowly regain seduction HP over time while standing.
. After a game over, continuing now returns to the last rest wave instead of reloading a save; exiting and reloading makes it possible to revert the damage caused by the game over scene.
. Pink potion now increases Quinn's desire to suck cocks specifically, making mouth-presenting scenes more likely, and now has a small gold value.
. Stats managing menu now shows the escape strength value.
. Every damage source now plays the hit flash effect, instead of only the chain swipe and bunny throw.
. Enemies now show the healing visual effect when healed, matching the player.
. Picking up an item with a full inventory now sends it to the storage chest with a notification, instead of leaving it on the ground.
. Increased town borders.
--- UI and Quality of Life ---
. Changed menu background and game logo, and main menu color palette.
. Changed heart boxers graphic to stick to skin.
. Character pixel sprites now flash red when damaged.
. Added scrollbar to keep Lovense/buttplug toy settings within the window, and changed the position of the Lovense/buttplug windows in the menu.
. Added UI sounds for buttons, toggles, and scrollbars in the main menu.
. Improved camera behavior.
. Added option to hide Quinn's image on the right side of the screen.
. NPC relationship and Lust now only show up when the relevant NPC is talking.
. You can now hover the Virginity entry in the inventory to see who took each one.
. Added status popups for Silenced, Crippled, Disarmed, Blinded, and Stunned, with tooltips explaining them in the item info box.
. Added a dice status popup, with a dice icon and number, for hidden skill checks.
. Improved the drag and drop system.
. Added UI exclusivity so multiple menus don't stack: Luna's shop, the inventory, and the storage chest are now mutually exclusive, and interacting with or opening a menu is blocked while the shop or a dialogue is open.
. Added dialogue skipping by holding the space key.
. Added visual cues explaining why the grab escape minigame is locked.
. Changed the fetish info notification palette for better color contrast.
. Improved the writing for some mind broken status text.
--- Bug Fixes ---
. Fixed Betty + Aqua group scene not using the player's cock.
. Fixed item sell value showing wrong in Luna's Shop.
. Fixed Lovense activation triggers not working properly sometimes.
. Fixed bug where masturbating with the Dildo counted toward some "Get Fucked" quests.
. Fixed Luna choker quest deleting items sometimes.
. Fixed quest reward notification.
. Fixed enemy health bar appearing over the UI.
. Fixed storage chest not closing on an outside click while also firing the weapon on that same click.
. Fixed spank not counting for quests in group scenes.
. Fixed major bug where loading a save with the "Continue" button always loaded on Grasslands.
. Fixed bug where reloading a save after defeating Lily, or in Town, sometimes reset the run back to wave 1 on Grasslands.
. Fixed race bug where the Town first arrival invisible barrier didn't activate, or activated with the player outside of it.
. Fixed bug where the game never registered if Cletus was met.
. Fixed bug where character menus could be opened while the game was paused.
. Fixed bug where casting Rain of Arrows without a weapon equipped spent mana and started the cooldown without casting anything; it is now blocked and plays a warning sound.
. Fixed bug where submitted enemies could be pushed around by the player.
. Fixed bug where the on screen dice had raycast over mouse clicks, making it impossible to shoot while the mouse was over it.
Thank you all again, from the bottom of my heart, for the patience and support. I really hope you love the Dungeon. Enjoy!
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