MeshiSOFTWORKS - A post that’s definitely not about the base
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Hey everyone! This is hmal and I would like to talk about this week’s happenings! Definitely not about the base mechanics though!
The base is now officially begun development! While many things are currently missing, it is slowly coming together. This week was mostly spent on getting the chibi “wanderers” right by “borrowing” some code from another unreleased project of mine, getting the base navigation to feel good and the camera thingamajigs. The boring stuff basically. But I can confidently say that it was well worth it! Just look at them walk around! (Cheshire demands payment, but I don’t know how I’ll pay it…)
That’s mostly it for now. I’ll get to the resource and save system for the base next, along with the room mechanics and giving Cheshire a proper shop outside the base.
As the usual saying goes, the base is very much WIP, and things can change during development.
As always, thank you so much for your support and see you next week!
Hey everyone! This is hmal and I would like to talk about this week’s happenings! Definitely not about the base mechanics though!
The base is now officially begun development! While many things are currently missing, it is slowly coming together. This week was mostly spent on getting the chibi “wanderers” right by “borrowing” some code from another unreleased project of mine, getting the base navigation to feel good and the camera thingamajigs. The boring stuff basically. But I can confidently say that it was well worth it! Just look at them walk around! (Cheshire demands payment, but I don’t know how I’ll pay it…)
That’s mostly it for now. I’ll get to the resource and save system for the base next, along with the room mechanics and giving Cheshire a proper shop outside the base.
As the usual saying goes, the base is very much WIP, and things can change during development.
As always, thank you so much for your support and see you next week!
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