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zer0_3d - Update
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Hey folks, just figured I'd chuck a quick wee update in here while a scene renders.Alas, while I was aiming to have the upcoming animation out by today (now called OverenCumbered), sadly due to a few things out of my control I couldn't do a wee chunk of the final editing till literally last night which ended up just making it unconceivable without me pulling some probably 24 hours nonstop kind of stretch.
The animation is pretty much 99% done though, I just need to do the audio balancing for the final pose, a (hopefully) quick once over after putting all the scenes together, and then the thumbnail and trailer, which should be more than doable and sees us at an October 1st release date.
I'll post a more indepth Zer0 weekly probably a few days after that to give an idea of what else is in the works.
as always, cheers for the support.
Hey folks, just figured I'd chuck a quick wee update in here while a scene renders.Alas, while I was aiming to have the upcoming animation out by today (now called OverenCumbered), sadly due to a few things out of my control I couldn't do a wee chunk of the final editing till literally last night which ended up just making it unconceivable without me pulling some probably 24 hours nonstop kind of stretch.
The animation is pretty much 99% done though, I just need to do the audio balancing for the final pose, a (hopefully) quick once over after putting all the scenes together, and then the thumbnail and trailer, which should be more than doable and sees us at an October 1st release date.
I'll post a more indepth Zer0 weekly probably a few days after that to give an idea of what else is in the works.
as always, cheers for the support.
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