amaty - 10/11/2026 Progress Update: Too... Many Variants? — page 1
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amaty - 10/11/2026 Progress Update: Too... Many Variants?

More from amaty amaty - 10/25/2026 Progress Update: The Jessica Poll

About This Title

Hello Meerkats!

I mentioned in previous progress updates that Week 5 would change a lot for A Mirror's Curse. The most important points were that stats would matter more and there would be more reactivity to your choices.

I achieved that so far! I think what's there so far of Day 29 is very good and has a lot of reactivity. The issue is there may be too many?

Here's a chart to demonstrate what I mean.

As you can see, the latest section in 0.39 (Flag Rush + Dodgeball) is insane. There's 26k words but the average player will only see 2150! That's an 8% visible text to written text. 0.34 had a 47% rate and 0.38 had 38%. You could do 10 playthroughs of 0.39 and see less than you would have on one playthrough of 0.38.

The result of this is that your choices really have weight. The game is better able to account for past decisions, stats, relationships, etc. The trade off is that updates may seem much shorter since you won't be able to see most of text.

So I was wondering if this was too much. I can keep going like this, I don't mind, but the average playthrough would become much shorter. There'd be just as many words, maybe even more, but it'd be spread across many variants.

What are your thoughts on this? Vote on the poll please. I'm trying to figure out how to write the rest of this update. Thank you.

-amaty

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amaty Artist ranked beyond 1,000 amaty 2 albums 4.7K views View Profile

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