Novaporoid - Remaking Abyssal Lust — page 1
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Novaporoid - Remaking Abyssal Lust


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I’ve decided to completely redo Abyssal Lust from the ground up.

I’ll be starting from scratch and changing both the story and the characters. Looking back at the current version, I feel like the story became too scattered, and there were simply too many characters to manage. I want to take the opportunity to simplify everything and build a much more focused story.

I’m also changing the visual style. Instead of the 3D-based approach with thousands of images, I’m moving to a 2D style with character sprites. I feel this will be a much better fit for the game, while also making the project more manageable and keeping the size much smaller. Since I’m making major changes to the story and characters, there’s also a possibility that I’ll change the game’s name.

This time, I’m going to take things much more slowly. I’ll be working on Abyssal Lust alongside my other games, rather than trying to constantly push out major updates. Because of that, it will take quite a while before the complete version is finished. I’ll still share progress updates from time to time so you can see how the game is coming along.

Thank you for your patience and for supporting Abyssal Lust.

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