BeatCrisis - Returning to Chel and El Dorado Progress and Battle Maidens Development Continues (Public post) — page 1
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BeatCrisis - Returning to Chel and El Dorado Progress and Battle Maidens Development Continues (Public post)


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Hi guys!!

It's been a while since most of my time was dedicated to Lisa and the Battle Maidens comic, and I truly appreciate all the support you've shown during that journey. Now it's time to shift some of that focus back to the Battle Maidens project and show you everything we've been building behind the scenes over the past months.

This week's update marks the return of Battle Maidens development. We continued improving Chel's new model, began preparing Miguel and Tulio, refined Maria and Grace's upcoming animations, explored new environment assets inspired by The Road to El Dorado.

The last time we talked about Battle Maidens, we had only shared the first preview of Chel.

Since then, we've continued developing her using our updated physics system along with several new character elements.

A lot of time has gone into carefully reviewing every detail.

As always, our goal is to improve each character wherever possible. Chel received a revised hairstyle along with several facial refinements that help bring her much closer to the visual quality we're aiming for.

Of course, Miguel and Tulio couldn't be left behind.

Both characters have now been prepared within our production pipeline, and this is their very first preview as we begin adapting them for future animations.

At the same time, we explored different props and environment concepts to better capture the atmosphere inspired by The Road to El Dorado.

We're very happy with how these elements are coming together and can't wait to continue expanding the scene.

Here's another preview featuring Miguel and Tulio as we begin building the opening stages of their animation.

We're really excited about the direction this project is taking.

Maria and Grace also received new animation passes.

Although both sequences share a similar foundation, each one is being developed with its own unique purpose as part of something bigger we're preparing.

Maria also received a timing adjustment to improve the pacing and make her animation flow more naturally.

Thank you all for continuing to support these projects. It feels great to return to Battle Maidens with so many new ideas already in development, and we're looking forward to sharing much more with you in the weeks ahead.

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