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smoltable - Weekly update part 2
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Hi everyone, it’s weekly update time!
I’m happy to announce that almost everything I scheduled for this week is done. I finished writing the new scenes and implementing them in the game, along with some new features.
The main thing I want to show you is house building. You can now build a house in the VR world and invite female NPCs you have a very close relationship with (only Helen is available for now). I’ll be adding different hentai events there that you can do with the invited waifus.
I also worked on a background NPC dialogue system. NPCs can now talk in the background, which makes the world feel much more lively and opens up a lot of possibilities for the future.
Mouse controls are now available in the options menu. They’re still a bit unpolished, but they’re fully functional. This lets you play the game without using the keyboard — useful for anyone who plays one-handed.
There are also a bunch of smaller changes and bug fixes that I’ll leave as a surprise.
What’s left now is polishing and playtesting (plus fixing any bugs that come up). Update 0.2 should be available at the beginning of next week for all Supporters, and then released publicly about two weeks later.
Thank you all for the support, and until next time!
Hi everyone, it’s weekly update time!
I’m happy to announce that almost everything I scheduled for this week is done. I finished writing the new scenes and implementing them in the game, along with some new features.
The main thing I want to show you is house building. You can now build a house in the VR world and invite female NPCs you have a very close relationship with (only Helen is available for now). I’ll be adding different hentai events there that you can do with the invited waifus.
I also worked on a background NPC dialogue system. NPCs can now talk in the background, which makes the world feel much more lively and opens up a lot of possibilities for the future.
Mouse controls are now available in the options menu. They’re still a bit unpolished, but they’re fully functional. This lets you play the game without using the keyboard — useful for anyone who plays one-handed.
There are also a bunch of smaller changes and bug fixes that I’ll leave as a surprise.
What’s left now is polishing and playtesting (plus fixing any bugs that come up). Update 0.2 should be available at the beginning of next week for all Supporters, and then released publicly about two weeks later.
Thank you all for the support, and until next time!
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