knightofsolace - Progress Report: 1st of November — page 1
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knightofsolace - Progress Report: 1st of November

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Hey everyone,

I hope you all had a Happy Halloween!

I had a slow week. There was a major issue in my social circle that needed to be attended. I finished that on Halloween and have been continuing development! Above is another scene from the kitchen, the same one you got a peek of the other day, and I'm pretty happy with how this event is progressing! Okay, now Steam.

No, Steam still hasn't gotten back to me...

Yes, this is the second time I've been postponed past the "maximum" limit and I feel normal about it. Very normal.

We will miss the October deadline. Obviously. It just passed.

So, we're hitting December.

I think this works out? I have a trailer still being made that should be ready in November and I wanted to set the release date after I return from a family trip. I take one vacation every year so I can... leave my house. Working from home often means you don't go anywhere for weeks at a time other than the grocery store and...

Anyway, I'm thinking Christmas week. The game page store is ready. I still think the game build should pass. So, we're just waiting for confirmation. With some luck, I will officially announce the release date this week! I'm pretty hyped about that. Fingers crossed. Otherwise... I'll be announce another delay next Sunday. Still feeling very normal.

Anyway, I'm going to grab some hot chocolate and write more of the script. I'm feeling all right today and I'm going to feel better, hopefully, every day going forward.

Thank you for all of your support,

Especially right now as things are out of control and the game is in a development slow-down.

~Solace

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