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Jonathan Ka vonSeiten - All vonMods updated for the latest Mechwarrior 5 version + new vonMercs Preview Mod ready!
About This Title
Dear Friends and Patreons,
There has been a Mechwarrior 5 Mercenaries Game Update - and here are all the Mods freshly updated and adjusted to the changes of the game! And you can find a new version of vonMercs in the package, with add-ons for Ambassadors, Faction Standing utilization, and more depth...
Updated Mod Downloads: vonBiomesOneDrive: vonBiomes_28-1_DLC9Update.zip https://1drv.ms/u/c/647f07c91cb243e3/IQAcP0z5skyLRJ1Z1ojskvCbAeSPV3hib1sPkXFCpXTa_UQ?e=QeHBBw
G-Drive: https://drive.google.com/file/d/1bLQpofxZ7kwuTW43o7aPOQz3W7a7x2wk/view?usp=sharing
vonHUDOneDrive: vonHUD_16-1_DLC9Update.zip https://1drv.ms/u/c/647f07c91cb243e3/IQAmtmfsL088TpyW2EgX59nsAbfv84dVAkdRMA0ag7WeT-s?e=teOZl6
G-Drive: https://drive.google.com/file/d/1JZzvlHupDuNuIdSndHPtx3ABEXlttt6I/view?usp=sharing
vonMissionsOneDrive: https://1drv.ms/u/c/647f07c91cb243e3/IQAWzs3VflkcSJfghHpQXQ0NAbMygQp32B4QuQKSGv35wgw?e=YClqYR
G-Drive: https://drive.google.com/file/d/1w3WxepVD1wm690eidMGLMGTLE5eWCUui/view?usp=sharing
And the work in progress - and now extended - prototype Mod with new features:
vonMercsOneDrive: vonMercs_0-2_AlphaPrototype.zip https://1drv.ms/u/c/647f07c91cb243e3/IQAhVwzO-VXCT4tg5Tznl0ZbARHe3EOc0KoeJoTiqY54yug?e=Kcl8m5
G-Drive: https://drive.google.com/file/d/1A8oZn7LWgHhWW4CZhvBqgz4G65yuPhfq/view?usp=sharing
The Core mods are updated with the necessary adjustments for the new game update. Regarding vonMercs, a new extended feature is included: the Ambassador Panel!
Faction Ambassadors for Mechwarrior 5On the top left, there is a new button: Ambassadors. This new panel hosts all active Faction Ambassadors active in the current solar system. The Ambassadors on one hand show more clearly your general Faction Standing, and a new way to spend those points. Each Ambassador has buttons for trading your Faction Standing for shiny new fresh Mechs from your preferred Weight Class.
Mechs now are randomly chosen, if you are lucky, you can even get a special one.
Already included features like the faction standing negotiation for mission contracts and for more salvage points at end of mission are still in the mod, for sure.. and tested for the new game update!
Ambassadors as well as other parts in the mod aim for on one hand giving you more tools, mechanics, and options in game. On the other hand, they add a new layer of the universe actually being more alive and populated by people.
Future extensions will flesh out the new system more, for now, it is a first preview and alpha version. But everything is tested so far, and it should be fine to use in Single Player!
New Solar System views and more Mission & Contract DetailsAlso in vonMercs 0.2, I have worked on the Contract Screen views. When opening up the contract screen in a system, you first see the whole solar system in its full beauty. Overlays for the planets show mission details and offer an alternative way to open up a contract with a new button. When open, the planet on which the contract takes placed is zoomed in the background.
This new design and view logic again aims for better put the player in the world. The solar system is an important part of your journey, and showing it with information where actually what mission take place can be a immersive piece and helpful information.
Things are not yet perfect - the new overlays may overlap, there are sometimes not all visible if multiple missions are on the same planet, etc. But it is a start!
Next things:I work further more on the vonMercs feature spectrum - having Faction Standing as a new resource to manage and work with. I have already tried to make things happen like Exclusive Contracts for a Faction, and even Events, all in experimental stage now and things take more time. But I am confident that the vonMercs add-ons can be a valuable addition to the game and add more depth overall. Moreover, I have started to work on new Biome parts and if things run smooth, there will be a new full biome too.
Plus, I will shovel up the Mod Updates in the coming days on Nexus and Steam, so everyone has the latest version ready.
Thank you for your support, and I hope you like the growing vonMercs mechanics!
Cheers and have a wonderful week,
Jonathan
Dear Friends and Patreons,
There has been a Mechwarrior 5 Mercenaries Game Update - and here are all the Mods freshly updated and adjusted to the changes of the game! And you can find a new version of vonMercs in the package, with add-ons for Ambassadors, Faction Standing utilization, and more depth...
Updated Mod Downloads: vonBiomesOneDrive: vonBiomes_28-1_DLC9Update.zip https://1drv.ms/u/c/647f07c91cb243e3/IQAcP0z5skyLRJ1Z1ojskvCbAeSPV3hib1sPkXFCpXTa_UQ?e=QeHBBw
G-Drive: https://drive.google.com/file/d/1bLQpofxZ7kwuTW43o7aPOQz3W7a7x2wk/view?usp=sharing
vonHUDOneDrive: vonHUD_16-1_DLC9Update.zip https://1drv.ms/u/c/647f07c91cb243e3/IQAmtmfsL088TpyW2EgX59nsAbfv84dVAkdRMA0ag7WeT-s?e=teOZl6
G-Drive: https://drive.google.com/file/d/1JZzvlHupDuNuIdSndHPtx3ABEXlttt6I/view?usp=sharing
vonMissionsOneDrive: https://1drv.ms/u/c/647f07c91cb243e3/IQAWzs3VflkcSJfghHpQXQ0NAbMygQp32B4QuQKSGv35wgw?e=YClqYR
G-Drive: https://drive.google.com/file/d/1w3WxepVD1wm690eidMGLMGTLE5eWCUui/view?usp=sharing
And the work in progress - and now extended - prototype Mod with new features:
vonMercsOneDrive: vonMercs_0-2_AlphaPrototype.zip https://1drv.ms/u/c/647f07c91cb243e3/IQAhVwzO-VXCT4tg5Tznl0ZbARHe3EOc0KoeJoTiqY54yug?e=Kcl8m5
G-Drive: https://drive.google.com/file/d/1A8oZn7LWgHhWW4CZhvBqgz4G65yuPhfq/view?usp=sharing
The Core mods are updated with the necessary adjustments for the new game update. Regarding vonMercs, a new extended feature is included: the Ambassador Panel!
Faction Ambassadors for Mechwarrior 5On the top left, there is a new button: Ambassadors. This new panel hosts all active Faction Ambassadors active in the current solar system. The Ambassadors on one hand show more clearly your general Faction Standing, and a new way to spend those points. Each Ambassador has buttons for trading your Faction Standing for shiny new fresh Mechs from your preferred Weight Class.
Mechs now are randomly chosen, if you are lucky, you can even get a special one.
Already included features like the faction standing negotiation for mission contracts and for more salvage points at end of mission are still in the mod, for sure.. and tested for the new game update!
Ambassadors as well as other parts in the mod aim for on one hand giving you more tools, mechanics, and options in game. On the other hand, they add a new layer of the universe actually being more alive and populated by people.
Future extensions will flesh out the new system more, for now, it is a first preview and alpha version. But everything is tested so far, and it should be fine to use in Single Player!
New Solar System views and more Mission & Contract DetailsAlso in vonMercs 0.2, I have worked on the Contract Screen views. When opening up the contract screen in a system, you first see the whole solar system in its full beauty. Overlays for the planets show mission details and offer an alternative way to open up a contract with a new button. When open, the planet on which the contract takes placed is zoomed in the background.
This new design and view logic again aims for better put the player in the world. The solar system is an important part of your journey, and showing it with information where actually what mission take place can be a immersive piece and helpful information.
Things are not yet perfect - the new overlays may overlap, there are sometimes not all visible if multiple missions are on the same planet, etc. But it is a start!
Next things:I work further more on the vonMercs feature spectrum - having Faction Standing as a new resource to manage and work with. I have already tried to make things happen like Exclusive Contracts for a Faction, and even Events, all in experimental stage now and things take more time. But I am confident that the vonMercs add-ons can be a valuable addition to the game and add more depth overall. Moreover, I have started to work on new Biome parts and if things run smooth, there will be a new full biome too.
Plus, I will shovel up the Mod Updates in the coming days on Nexus and Steam, so everyone has the latest version ready.
Thank you for your support, and I hope you like the growing vonMercs mechanics!
Cheers and have a wonderful week,
Jonathan
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