RadLord Studios - Poll: Animation Overload - We Need Your Opinions! — page 1
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RadLord Studios - Poll: Animation Overload - We Need Your Opinions!

More from RadLord Studios RadLord Studios - Hazelnut Latte v0.16.3 Progress Report 1

About This Title

With the release of v0.16.2, we have 4 content builds left before Episode 2 ends! The final content update is scheduled for March 2nd, 2027.

We always knew this would be tight, but we were optimistic that monthly revenue would increase. This would let us hire more animators and animate more scenes. Unfortunately, this has not happened.

The launch of v0.15 in February, which marked Unity's start, saw an initial jump. March was our highest-earning month, and we still haven't surpassed it.

This means we, as a studio, are not growing.

Since we cannot grow, we cannot hire new team members, offer more hours, or give raises. We had hoped the Free Demo in October would see a resurgence, but it was business as usual.

Barely any demo players were swayed to become paid members.

This has created a real dilemma, as we were hoping for growth so we could hire more people. Now, all the animation work falls to one person. Koth does an amazing job, but he can only do so much in a week.

We looked ahead at what is needed for the rest of Episode 2's animations, and this is what we found.

Character Sprites and Lewd Animations each take about 2 weeks to animate.

I am writing this on November 3rd, which means we have 17 weeks until March 2nd, when we are scheduled to have Episode 2 content complete. We have 18 Animations to complete between Sprites and Lewds.

That means we need 36 Weeks to do them all.

Clearly, we don't have enough time.

So I've put together 3 plans for the community to vote on and discuss. We make this game not only for ourselves, but also for you. If you are here, you care about the game's development, so we want to hear your opinions and give you a voice in our decisions.

Other factors

The extended release times of Plans A & B will give everyone else on the team some time.

Lotus can focus on building the features we want to add to the game, such as studio mode and the player’s phone, while also refining what is already in the game.

Kokman can start drawing lewd scenes and moments for Episode 3, which features Vera and Tay.

Kikii can draw backgrounds for Episode 3, the Jade City map, and other UI elements such as the Studio Mode, a Keybind screen, and a special route screen we want to do.

Frisbee is leaving the studio by the end of November, so Rad can have time to do final edits on Episode 2 and write Episode 3. They also need to readjust to being the sole writer again.

It gives everyone else on the team breathing room, except for Koth, who is really fighting hard with the time and money we have available.

If we go with Plan C, we'll remove planned content, both announced and unannounced. This would help us focus on the main love interests and avoid distractions from additional content. This means no servers at Noto's at all, no Dave route, no Finn route, no future hookups, and no additional routes we were intending to start that deviated from the main love interests.

This would mean the core game gets finished sooner, and if there is time, money, and interest later, we can potentially go back and add these other routes back in. If there isn't, we won't go back.

WE WANT TO HEAR FROM YOU

We are not making an executive decision today. We want to hear from you, the player base, both paying and waiting, what you want us to do.

After all, this is your money and your game.

Internally, we have a preference, but we want to know what you want.

Artist

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