Yaisoula - [FoundryVTT] Dungeons & Devilfruits Expanded Module V18.1 - Expanded  — page 1
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Yaisoula - [FoundryVTT] Dungeons & Devilfruits Expanded Module V18.1 - Expanded

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About This Title

This versions update notes are below!

To Install this module follow the guide below:

1. Right click and copy this Manifest Link
2. Open FoundryVTT and navigate to the Add-on/Modules tab
3. Click on "Install module"
4. Paste the link into the Manifest URL box at the bottom
5. If done correctly, you'll see a download/progress bar at the bottom. When this is finished, the module is ready to be activated in your world
6. Open any world
7. Enable the Module in that world
8. All the content will then appear in your compendium
9. Enjoy!

If you are confused you can check out the Detailed Guide - Setting up D&DF Modules!

This module runs on FoundryVTT version 13+

Game System + Modules needed to run: Dungeons & Dragons Fifth Edition, Dungeons & Devilfruits Base Module, One Piece Supplement Module, Yaisoula's Book of Spells (Optional)

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If you want updates or voting on upcoming projects head over to my discord!

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Version 18.1 Update Notes - Part 2 of 2

Cookiecutter, Fish-Man Race

REMOVED BURROW SPEED

REMOVED TUNNELING BITE FEATURE.

Added a new feature “Daruma Otoshi”.

Pop Greens

Pricing a time spent to create them greatly reduced in later levels.

Reworked Save DCs and Spell Attack Bonuses.

Devil Fruits

Tori Tori no Mi, Model: Blue Flame Phoenix - Radiant Wings feature now scales.

Dobu Dobu no Mi (Whole Zoo) Metamorph - Head - Ram feature changed to clarify the daze effect ends at the start of the user's turn.

Hito Hito no Mi, Model: Nika - 3rd Gear feature reworked to be a line attack.

Hana Hana no Mi (Flower Blooming) - Limb Sprouting featrue and Multi-Limb Actions feature rebalanced.

Rimo Rimo no Mi (Remote) - Fast-Forward feature reworked into new Playback Speed feature.

Bruiser

King Punch Style Subclass - “Born to Rule” feature changed completely to gain additional buffs while charging.

Chemist

Carapace Growth Splice - Changed from +2 to +6.

Aerostatics Subclass - Merged “Elemental Mutation” feature from Genetics Chemist into the “Lingering Toxins” feature and made elemental forms tankier.

Genetics Subclass - Removed the “Elemental Mutation” feature and replaced it with the new “Legacy Strain” feature.

Prochemist Subclass - Buffed “Immolation Surge” feature to deal more damage and have a bigger AOE the more creatures are in it and made the “Ignition Burst” feature synergize with it.

Conqueror

Base Conqueror Class - Reworked Conqueror Table to show the changes below. Switched the “Conqueror’s Leadership” and “Tactical Combatant” feature levels as Conqueror's Leadership didn't work at 1st level.

Celestial Doctrine Subclass - "Divine Mandate" feature has the causes disadvantage on frightened condition option removed. "Judgement of Heaven" feature now grants frightened instead of incapacitated and the successful save effect was removed.

Kingly Order Subclass - “King’s Aegis” feature wording change to not include yourself in the aura as targeting yourself didn't work anyways.

Supreme King Master Subclass - "Sovereign’s Aura" features radius reduced to 10, 20, and 30. Removed surges gained from "Overwhelming Will" and "Sovereign's Apex" features.

Devilforged

Devilforged Class - Full Rework. Is no longer a warlock. Focuses primarily on infusing melee weapons, duplicating Devil Fruits, and copying Devil Fruit abilities.

Blade Smithing Subclass - Subclass Removed.

Firearm Smithing Subclass - Subclass Removed.

Gear Smithing Subclass - Subclass Removed.

Devil Bombardier Subclass - Subclass Removed.

Bestial Klabautermann Subclass - New Subclass. Focuses on infusing ships with Zoan Devil Fruits.

Devil Blade Subclass - New Subclass. Focuses on infusing melee weapons with two Devil Fruits.

Devil Bulwark Subclass - New Subclass. Focuses on infusing shields with Zoan and Logia Devil Fruits.

Devil Gunner Subclass - New Subclass. Focuses on infusing ranged weapons with Devil Fruits.

Mechadevil Subclass - Full subclass rework. Now focuses on Infusing armor with Logia Devil Fruits.

No Mi Trainer Subclass - Full Subclass Rework. Infuse stars with Zoans Devil Fruits to command beasts.

Hybrid

Hybrid Class Table - Updated to be clearer.

Hybrid Base Features - Moved around a little bit to different levels so the class isn't as front heavy.

Reworded/Grammar Fixes - Hybrid Powers (Spellcasting), Power Threshold, Integrated Siege Laser, Winch Green, Combat Exoskeleton.

Beast Lineage Subclass - You no longer transform back into human when you hit 0 temp hit points.

Caesar Lineage Subclass - "Living Ooze" race changed so that the bigger you are the more dmg you deal, smaller you are the more ac you gain. "Ooze Artillery" shrinks you, and has gained action to gain lost size back. "Jelly Core" changed so you no longer need a reaction to reduce damage, however you need to spend 2 hybrid points to reduce critical hit damage by half.

Germa Lineage Subclass - Winch Green's "Enhanced Strike" name changed to "Bionic Strike".

Mother Flame Lineage Subclass - Removed from subclass list in main class block.

Twin Devil Lineage Subclass - Added to replace Mother Flame Lineage. The subclass focuses on eating multiple devil fruits.

Marksman

Trapper Subclass - Updated the class to deal a little more damage and make it easier to lay traps.

Martial Artist

Fish-Man Karate Subclass - Made the class a bit better at countering devil fruits and increased the damage of a few features.

Six Powers Subclass - “Finger Pistol” feature now Ignores AC over 22.

Priest

Infernal Domain - Diabolic Resilience features poisoned condition advantage removed.

Renegade

Rogue Name - Changed to Renegade

Renegade Features Removed - Sneak Attack, Thieves’ Cant, Cunning Action, Steady Aim, Power of Observation, & Observation Training.

Renegade Features Added - Dueling Strikes, Finishing Act, Combo Flow, and Press the Attack.

All Renegade Subclasses - Flow features adds benefit to all subclasses. Every one of the subclasses changed slightly in one way or another.

Swashbuckler Subclass - Reworked to be a gambling subclass.

Thief Subclass - Reworked to be old Rogue class but in subclass form.

Elemental Trickster Subclass - Removed.

Circus Tricks Subclass - New Subclass. Focuses on movement and a hybrid of melee attacks and thrown weapons.

Tinkerer

Creation Power (Spellcasting) - Tinker gained the ability to make their own spells.

Inventive Breakthrough - New Tinker ability to upgrade 5 different spells. The spells become always prepared.

Tinkerer Professions - Tinkerer gains a secondary “Subclass” at level 3. These new separate subclasses or "professions" focus on creating different items from the book at better costs or improved stats. There are 5 Professions: Gardener which focuses on improved Pop Greens, Heavenly Technician which focuses on improved Dial and Dial Inventions, Innovator which focuses on improved Future Gadgets, Meito Smith which focuses on cheaper Meito crafting, and Munition Expert which focuses on upgraded star and special ammo.

Warrior

Ramen Kenpo Subclass - Updated subclass to grant more defensive options while in your suit.

Slow Cutting Subclass - Opening Cut feature buffed.

Artist

Yaisoula Yaisoula 1 albums 0 views View Profile

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