The Griffon's Saddlebag - Flintstone Club
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Weapon (club or greatclub), uncommon
Sharp spikes of flint are pierced through the top of this wooden club. When you hit a target that's made of metal or wearing metal armor with this magic weapon, it takes an extra 1d4 fire damage from the attack. If you roll a 4 on this fire damage die, you can choose a different target within 5 feet of the original one to also take 1d4 fire damage. If a flammable object that isn't being worn or carried takes this fire damage, it also starts burning.
Yabba dabba—donk!
Weapon (club or greatclub), uncommon
Sharp spikes of flint are pierced through the top of this wooden club. When you hit a target that's made of metal or wearing metal armor with this magic weapon, it takes an extra 1d4 fire damage from the attack. If you roll a 4 on this fire damage die, you can choose a different target within 5 feet of the original one to also take 1d4 fire damage. If a flammable object that isn't being worn or carried takes this fire damage, it also starts burning.
Yabba dabba—donk!
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