kana-sensei - Dev Update Preview #30

kana-sensei - Dev Update Preview #30

More from kana-sensei kana-sensei - [WIP 2] Execution Office [MP4]

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Devil's Roulette!

Dev Notes

Video PreviewWelcome to Devil's Roulette!

So in this dev update we have the next mini-game for the Game's Club which is Devil's Roulette!


What is Devil's Roulette? Well originally it started as a basic roulette game but after a couple playthroughs, it felt kind of bland and replaying the game wasn't as fun. So I decided to modify the game a bit to add more variety, unpredictability and chaos! What kind of modifications? Well for starters let's do a refresher on Roulette!

Roulette Betting Board

Like normal roulette, the basic idea is that you choose a bet, spin the roulette wheel and hope the ball lands on the bet you selected. The available bets are

Simple Bet: Red, Black, Odd, Even, 1-18, 19-36

Dozen Bet: 1-12, 13-24, 25-36

Number Bet: Any single number from 0 - 36


For example, if you bet on "Red" you are hoping that the roulette ball lands on the color "Red." Likewise if you choose a Dozen Bet and bet on "13-24" you are hoping that the roulette ball lands on any number between "13-24."


With the basics of roulette covered lets move on to some of the unique mechanics!

Devil's Decree

In each round of Devil's Roulette the House will dictate a new Devil's Decree. Each decree will prevent you from doing something that round. Take Crimson Seal for example, if that decree is in effect you will not be able to bet on Red that round. Another favorite of mine is Coward's Toll which prevents you from placing low bets. Hopefully you have enough otherwise you are All In!


With a new decree in effect at the beginning of each round you will have to strategically decide how you bet and whether or not the time is right to use a Devil's Whisper!

Devil's Whisper

Devil's Whisper is the next unique mechanic where you can pay Chips to ask Komachi for a cryptic hint about the next spin. You are limited to 3 Devil's Whisper per game. Once you use up all 3 whispers you will not get any more. Additionally the price of each Devil's Whisper increases with use. The first is 10 Chips, second is 30 Chips, and third is 50 Chips. So you better use them wisely!


Q: Devil's Roulette, Dancing Devils, Devil's Decree, Devil's Whisper... What's next? Are we going to make a deal with the Devil?


A: Yep! Say hello to Devil's Contract!

Devil's Contract

Devil's Contract is an event that only occurs every 3 rounds. They are optional and you can choose to decline them... But, everyone knows that gambling is half the fun!

Each contract has it's own unique stipulations you must adhere to. So make sure you keep track of the current Devil's Decree, otherwise you may find yourself in a situation where you accepted a Contract you can't fulfill!


With Devil's Contract you have a rare opportunity to gain a lot of chips that round especially when combined with Devil's Whisper which hopefully turn the odds in your favor. But be careful since the opposite of that can also be true!

Main Goal

The main goal of Devil's Roulette is to become the Casino Champion by having the most amount of chips by the end of the game. With 9 rounds in total you will have to optimize your bets, use your Devil's Whispers strategically, and work around a Devil's Decree hindering your betting options. Take a chance with Devil's Contracts if you're running low on chips!


As a secondary goal, you should aim to bankrupt the house. Why? Well historically speaking, Komachi is the type of person who will sell out her club members to avoid a spanking... And those Dancing Devil's in the background seem to be new club members!

Dev Notes:

Okay! Sorry for the long wall of text we have reached the end I promise! I ended up putting in a lot more time than I expected trying to work out all the complex mechanics of this game to play nicely with each other. At a certain point I felt that I had to stop myself from adding more and more stuff such as a shop to spend chips, or items/powerups to double your wager or increase your odds of winning. If I kept going I'd practically be making a whole different game inside a game! So I will shelf some of those ideas for later. Who knows maybe at some point I'll make a separate spanking casino game.


With the main mechanics of Devil's Roulette done, I plan to finish up some of the player interactions with Komachi and the other players at the table. Then work on the spanking scenes at the end. Since Komachi and the other club members had their fair share already the ending will likely involve the two lovely devil dancers in the back who have no idea what they signed up for!


Other than that, I hope you enjoyed this dev update and look forward to the next one!


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