Beyond Sandbox - More reactive NPCs
About This Title
We’re turning up the heat in Beyond Sandbox with new NPC reactions and a deeper burning system:
- NPCs flinch at nearby gunfire, making close-range shots feel more intense.
- Progressive flesh burning, including burns caused by Molotov cocktails.
- Hair, facial hair, and clothing visibly burn away, delaying the burning of the skin underneath.
- Hot objects leave visible burns, including cigars and joints.
- Burning spots can burn out: repeatedly pressing a lit object against a surface will eventually extinguish its burning tip.
- Gun barrels overheat and can cause burns.
- Heat transfers between objects: an overheated barrel can even ignite a Molotov.
- Light it with a shot: firing at the tip of a cigar can ignite it.
More reactions, more interactions, and plenty of new things to experiment with.
We’re turning up the heat in Beyond Sandbox with new NPC reactions and a deeper burning system:
- NPCs flinch at nearby gunfire, making close-range shots feel more intense.
- Progressive flesh burning, including burns caused by Molotov cocktails.
- Hair, facial hair, and clothing visibly burn away, delaying the burning of the skin underneath.
- Hot objects leave visible burns, including cigars and joints.
- Burning spots can burn out: repeatedly pressing a lit object against a surface will eventually extinguish its burning tip.
- Gun barrels overheat and can cause burns.
- Heat transfers between objects: an overheated barrel can even ignite a Molotov.
- Light it with a shot: firing at the tip of a cigar can ignite it.
More reactions, more interactions, and plenty of new things to experiment with.
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