Beyond Sandbox -  More reactive NPCs

Beyond Sandbox - More reactive NPCs

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About This Title

We’re turning up the heat in Beyond Sandbox with new NPC reactions and a deeper burning system:

- NPCs flinch at nearby gunfire, making close-range shots feel more intense.

- Progressive flesh burning, including burns caused by Molotov cocktails.

- Hair, facial hair, and clothing visibly burn away, delaying the burning of the skin underneath.

- Hot objects leave visible burns, including cigars and joints.

- Burning spots can burn out: repeatedly pressing a lit object against a surface will eventually extinguish its burning tip.

- Gun barrels overheat and can cause burns.

- Heat transfers between objects: an overheated barrel can even ignite a Molotov.

- Light it with a shot: firing at the tip of a cigar can ignite it.

More reactions, more interactions, and plenty of new things to experiment with.

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