y.v. - Space Journey X V2.50 - Release Notes
infoAbout This Title
Hi,in preparation for the Early Access Phase here are the Release Notes for Version V250. This version contains major internal code refactoring for maintainability and QoL and finally opens the Tenaris Base with a number of NSFW Perks! Big thanks to all Beta Tester who helped me flush out the bugs that crept in during the refactoring. Thanks to Vandour for creating the Aztec/Underverse Temple Pyramid!Download Links, Feature List and detailed Change Info see below.y.v.
Primer for New Content (Walkthrough will follow)
Unlock base: Click on Base door for info, chat with zyrnax, follow quest
Shady Missing: After Quthor gate is open, talk to Veronica once Shady disappears
Galaxina: Research Pyramid 2 times with Telescope
For hint to other content see gallery or quest log hints
V250 Main Features and Changes
CR-2868 / V2.50 / Accessibility / Self voicing UI support - Batch 1 (Intro, interior navigate screen)
CR-2920 / V2.50 / Accessibility / Self voicing UI support - Batch 2 (Header Bar, Space Nav)
CR-2879 / V2.50 / Artwork / Khelara corridor encounter clothing variation
CR-2894 / V2.50 / Artwork / Nimhe hoverplate cutscenes
CR-2899 / V2.50 / Artwork / Exhibition Bots Closeup
CR-2921 / V2.50 / Artwork / Nimhe leisure uniform inspection
CR-2922 / V2.50 / Assets / Lumbering husk - Tenaris critter
CR-2923 / V2.50 / Assets / Enraged Fungus - Tenaris Critter
CR-2839 / V2.50 / Gameplay / Seraphine Vortex Royale in Exclusive Crate
CR-2842 / V2.50 / Gameplay / Destroyed enemies tally screen in computer
CR-2874 / V2.50 / Gameplay / Disentangle Nimhe boarding / Pirate Outpost / Precursor junkyard quest(s)
CR-2884 / V2.50 / Gameplay / Dancer Zhalira
CR-2892 / V2.50 / Gameplay / Blueprints for Replicator
CR-2895 / V2.50 / Animation / Seraphine Hopper
CR-2897 / V2.50 / Animation / Khelara Hopper
CR-2901 / V2.50 / Gameplay / Introduction of Sigils
CR-2902 / V2.50 / Gameplay / Khelara Leisure Uniform Try On
CR-2904 / V2.50 / Gameplay / T’Ris alternate (dancing) training in Spacebar
CR-2905 / V2.50 / Gameplay / Achievements Completionist, Archaeologist
CR-2919 / V2.50 / Gameplay / Galaxina Ep. 21
CR-2886 / V2.50 / Location / Tenaris base Hallway
CR-2887 / V2.50 / Location / Tenaris base Leisure
CR-2889 / V2.50 / Location / Tenaris base Master Bedroom
CR-2890 / V2.50 / Location / Tenaris base Exhibition Room
CR-2896 / V2.50 / Minigame / Tenaris telescope minigame
CR-2891 / V2.50 / Optimization / Introduced Botlab GUI Management object
CR-2882 / V2.50 / Quest / Streamline early quests: vee - nimhe - precursors - pirate outpost
CR-2897 / V2.50 / Quest / Tenaris base Expansion Quest
CR-2898 / V2.50 / Quest / T'Ris dancing undercover mission (Shady went missing)
CR-2880 / V2.50 / Sw-Design / Refactor dancer code at Spacebar (more flexible)
CR-2883 / V2.50 / Sw-Design / Smart gallery variations
CR-2860 / V2.50 / Sw-Design / Refactor morning events (priority buckets, avoid event spam)
CR-2881 / V2.50 / Sw-Design / Refactor clothes + accessories stat impact to single source (item metadata)
CR-2885 / V2.50 / Sw-Design / Universal Audio manager + migration
CR-2900 / V2.50 / Sw-Design / Waterfall schedule management cascade
100+ Bugfixes
Known Issues
CR-2906 / V2.50 / Bug / Plugs reflected in T’Ris inspections
CR-2906 / V2.50 / Bug / Leisure room sprite transparency align with base layer (-50%)
CR-2907 / V2.50 / Bug / Underverse rifts appear prior to notification regarding Vee
CR-2908 / V2.50 / Bug / Day 5 start point skill progress issue
CR-2909 / V2.50 / Bug / Gallery entry 177 not unlocking after disciplining
CR-2910 / V2.50 / Bug / Galaxina 20 quest inconsistency (F95 #9026)
CR-2912 / V2.50 / Bug / Moira morning krell assignment inconsistent reply
CR-2913 / V2.50 / Bug / T’Ris Px does not show plug(s) on inspect
CR-2914 / V2.50 / Bug / Day-x start -> ESC -> Corrupted game state
CR-2915 / V2.50 / Bug / Vee energy consumption should attenuate with SLU
CR-2917 / V2.50 / Bug / Uniform AI + plug consistency AI at getDressed( ) / restore
and a bunch of minors (mostly inconsistencies) I still have on my todo list
Downloads
5th August - Beta - DONE
12th August - Early Access I (VIP) - Separate Post on due date
19th August - Early Access II (Upper Tier) - Separate on due date
26th August - Official Release (All Patrons) - Link will be here on due date
Public Release Mid September - Link will be here
Walkthrough - V2.50 - Proton
Hi,in preparation for the Early Access Phase here are the Release Notes for Version V250. This version contains major internal code refactoring for maintainability and QoL and finally opens the Tenaris Base with a number of NSFW Perks! Big thanks to all Beta Tester who helped me flush out the bugs that crept in during the refactoring. Thanks to Vandour for creating the Aztec/Underverse Temple Pyramid!Download Links, Feature List and detailed Change Info see below.y.v.
Primer for New Content (Walkthrough will follow)
Unlock base: Click on Base door for info, chat with zyrnax, follow quest
Shady Missing: After Quthor gate is open, talk to Veronica once Shady disappears
Galaxina: Research Pyramid 2 times with Telescope
For hint to other content see gallery or quest log hints
V250 Main Features and Changes
CR-2868 / V2.50 / Accessibility / Self voicing UI support - Batch 1 (Intro, interior navigate screen)
CR-2920 / V2.50 / Accessibility / Self voicing UI support - Batch 2 (Header Bar, Space Nav)
CR-2879 / V2.50 / Artwork / Khelara corridor encounter clothing variation
CR-2894 / V2.50 / Artwork / Nimhe hoverplate cutscenes
CR-2899 / V2.50 / Artwork / Exhibition Bots Closeup
CR-2921 / V2.50 / Artwork / Nimhe leisure uniform inspection
CR-2922 / V2.50 / Assets / Lumbering husk - Tenaris critter
CR-2923 / V2.50 / Assets / Enraged Fungus - Tenaris Critter
CR-2839 / V2.50 / Gameplay / Seraphine Vortex Royale in Exclusive Crate
CR-2842 / V2.50 / Gameplay / Destroyed enemies tally screen in computer
CR-2874 / V2.50 / Gameplay / Disentangle Nimhe boarding / Pirate Outpost / Precursor junkyard quest(s)
CR-2884 / V2.50 / Gameplay / Dancer Zhalira
CR-2892 / V2.50 / Gameplay / Blueprints for Replicator
CR-2895 / V2.50 / Animation / Seraphine Hopper
CR-2897 / V2.50 / Animation / Khelara Hopper
CR-2901 / V2.50 / Gameplay / Introduction of Sigils
CR-2902 / V2.50 / Gameplay / Khelara Leisure Uniform Try On
CR-2904 / V2.50 / Gameplay / T’Ris alternate (dancing) training in Spacebar
CR-2905 / V2.50 / Gameplay / Achievements Completionist, Archaeologist
CR-2919 / V2.50 / Gameplay / Galaxina Ep. 21
CR-2886 / V2.50 / Location / Tenaris base Hallway
CR-2887 / V2.50 / Location / Tenaris base Leisure
CR-2889 / V2.50 / Location / Tenaris base Master Bedroom
CR-2890 / V2.50 / Location / Tenaris base Exhibition Room
CR-2896 / V2.50 / Minigame / Tenaris telescope minigame
CR-2891 / V2.50 / Optimization / Introduced Botlab GUI Management object
CR-2882 / V2.50 / Quest / Streamline early quests: vee - nimhe - precursors - pirate outpost
CR-2897 / V2.50 / Quest / Tenaris base Expansion Quest
CR-2898 / V2.50 / Quest / T'Ris dancing undercover mission (Shady went missing)
CR-2880 / V2.50 / Sw-Design / Refactor dancer code at Spacebar (more flexible)
CR-2883 / V2.50 / Sw-Design / Smart gallery variations
CR-2860 / V2.50 / Sw-Design / Refactor morning events (priority buckets, avoid event spam)
CR-2881 / V2.50 / Sw-Design / Refactor clothes + accessories stat impact to single source (item metadata)
CR-2885 / V2.50 / Sw-Design / Universal Audio manager + migration
CR-2900 / V2.50 / Sw-Design / Waterfall schedule management cascade
100+ Bugfixes
Known Issues
CR-2906 / V2.50 / Bug / Plugs reflected in T’Ris inspections
CR-2906 / V2.50 / Bug / Leisure room sprite transparency align with base layer (-50%)
CR-2907 / V2.50 / Bug / Underverse rifts appear prior to notification regarding Vee
CR-2908 / V2.50 / Bug / Day 5 start point skill progress issue
CR-2909 / V2.50 / Bug / Gallery entry 177 not unlocking after disciplining
CR-2910 / V2.50 / Bug / Galaxina 20 quest inconsistency (F95 #9026)
CR-2912 / V2.50 / Bug / Moira morning krell assignment inconsistent reply
CR-2913 / V2.50 / Bug / T’Ris Px does not show plug(s) on inspect
CR-2914 / V2.50 / Bug / Day-x start -> ESC -> Corrupted game state
CR-2915 / V2.50 / Bug / Vee energy consumption should attenuate with SLU
CR-2917 / V2.50 / Bug / Uniform AI + plug consistency AI at getDressed( ) / restore
and a bunch of minors (mostly inconsistencies) I still have on my todo list
Downloads
5th August - Beta - DONE
12th August - Early Access I (VIP) - Separate Post on due date
19th August - Early Access II (Upper Tier) - Separate on due date
26th August - Official Release (All Patrons) - Link will be here on due date
Public Release Mid September - Link will be here
Walkthrough - V2.50 - Proton
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