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Kerni - Weekend log part 2
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This weekend was finally story creation time again, as well as a bit more animation work. I hope i can add some tiny optional things to the world for the next alpha release.
On Saturday, all things story work. I had to also touch some code since the animations i created for the new device (see last weekend posts GIF) needed some new implementation. I think i added about 100 VN frames.On Sunday, even more story work. I finished the scene with the new device and then also added the A life event for the new device (since it is buildable and placeable).And then , i also did the mentioned animation work. My idea is that the player can upgrade the roaming gynoids to have more toys and things to do with Kyra once she is cought. But i am not sure how far i will come. we will see about that.So.. As always , next weekend calls for more work >_>
This weekend was finally story creation time again, as well as a bit more animation work. I hope i can add some tiny optional things to the world for the next alpha release.
On Saturday, all things story work. I had to also touch some code since the animations i created for the new device (see last weekend posts GIF) needed some new implementation. I think i added about 100 VN frames.On Sunday, even more story work. I finished the scene with the new device and then also added the A life event for the new device (since it is buildable and placeable).And then , i also did the mentioned animation work. My idea is that the player can upgrade the roaming gynoids to have more toys and things to do with Kyra once she is cought. But i am not sure how far i will come. we will see about that.So.. As always , next weekend calls for more work >_>
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