LaSossis - Lancer Automations 4.3.8 and Stuff — page 1
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LaSossis - Lancer Automations 4.3.8 and Stuff

More from LaSossis LaSossis - Lancer Automation 4.4.0 & Npc Import 2.0.0

About This Title

Hi there, Little patch this week. I've been sick and exhausted from my DM session, so this week not much stuff.But here we go:

Also little thing , i'm trying to re-open feature proposal, tier 1 are now too allow to propose stuff.all explained there.

Lancer Automation 4.3.8

The Action Tape

A strip under the combat bar records the actions a token takes in combat: attacks, moves, techs, overcharges. Each action is a chip colored by type. You can step back through previous rounds, and right-click a chip to remove it.

Narrative TAH Roster

Well the day before my session with friends. They told me the gathered together at a friend house playing with one instance on the big TV. I was like shit you cant handle multiple Token on the Narrative TAH.Well now it can holds a roster of pilots and NPCs instead of a single linked pilot. A portrait rail shows the roster, and clicking a portrait makes it the active one.

 Clocks and Burdens

yet there it is , in the TAH

Sightline Ruler

The LA line of sight system is now available on the Mesure distance ruler. Press Tab to switch mode. I recommend using my mouse icons so you can see the difference in mode .

Post-Activation Triggers

`onPostActivation` and `onPostEndActivation` fire after the activation reactions have run. They carry `results`, what each reaction returned, keyed by name, so one automation can read what another did.

Smaller stuff

 Reroll dialog shows per-target hit, miss or crit

Workshop Browser contributor rows show install counts

Combat tracker badges tell usage effects from instance effects

Action wheel no longer opens while dragging a token

WASD and QE no longer block canvas panning with no token selected

Token Blocks Vision is throttled during movement animation

Free moves from the move ruler no longer count against the movement budget

Bonuses can be limited to once per round, turn or combat

A reaction is spent when its flow starts, so two firing together can no longer spend it twice

Reaction popup drops tokens whose reaction is spent

Guardian and Bulwark show corner brackets on the token footprint instead of an GAA aura

Status wheel has a second page for constant bonuses

Damage card immunity and resistance tags show the roll-time result

Aid, Handle, Interact and Squeeze toggle is a world setting

Snap measure ruler to centers setting

Other Modules

VTT-Player Group 1.1.1

Add subfolder ownership controls and folder badges

Actor Browser Fork 2.0.2

Add drag opacity setting for actor browser

THT, GAA, Template Macro

Add texture rotation (template macro) and LA LoS support (you can set GAA and template to no interact with LA line of sight ruler

Add perspective graphics toggles and per-token terrain-above opt-out

Documentation · All my modules

Lancer Automations is free and always will be. Patreon or Ko-fi if you want to support it.

Artist

LaSossis Artist ranked beyond 1,000 LaSossis 3 albums 8K views View Profile

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