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GiantessSandboxDev - Progress Update part 7
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Hello again everybody!
We've got two more progress updates to Halloween. This month is really flying by...
Polishing: "Sitting Redux"As a part of the polishing pass, I ended up having to completely remake the 'GiantessMount' system (The system responsible for letting the Giantess mount onto things like chairs).
This took a couple of days, but the end result was a much better (and more stable) system that allows defining positions for multiple animation types (such as Standing, Sitting, Sleeping, etc.), additive animations, events, and conditional animations as well!
You can see it in action in the included GIF (because I can't be bothered to upload a 20-second video to youtube).
I've started putting the finishing touches on this new mounting system today, actually, so I'll hopefully be done with it in another day at most.
Polishing: IK GrabbingI dedicated some time to polishing the way the Giantess reaches for things.
As it stands, there's still quite a few IK bugs to iron out; The most glaring issue is that she squats too much now, even when bending down would have sufficed just fine.
The goal is to have the Giantess squat only if she's looming over you. It's mainly for theatrics, basically, and it wouldn't make much sense if she starts squatting while you're level with her waist, for example. Fixes are on the way!
"Watching TV" Scenario ProgressA big chunk of last week was also spent on the "Watching TV" scenario - Namely, I'm filling out more dialogue and implementing the rest of the "Where do you want to watch from?" spots.
I also made new animations for said spots to make things a little less awkward when choosing particular spots, as seen in the included screenshot.
"Bed Time" Scenario ProgressThe Giantess can have "dreams" now!
She changes her expression in her sleep depending on the type of dream she's having. If you get too close to her mouth when she's having particular good dreams, she might smell you and lick you up into her mouth! At that point, you'll need to start praying she doesn't absent mindedly swallow you. Or just jump right down her throat anyways!
Unfortunately, I'm going to disable the freckle texture generator for now; It's just not feasible to finish implementing it by the end of the year. That's not to say that it's gone forever - It'll make a comeback. Just not in this update :)
I'm still aiming for mid-to-late December for the next update. If everything goes to plan, that'll mean we'll start Patron testing sometime in December.
Thank you all for your continued patience and support, and I'll see you in the next update!
Hello again everybody!
We've got two more progress updates to Halloween. This month is really flying by...
Polishing: "Sitting Redux"As a part of the polishing pass, I ended up having to completely remake the 'GiantessMount' system (The system responsible for letting the Giantess mount onto things like chairs).
This took a couple of days, but the end result was a much better (and more stable) system that allows defining positions for multiple animation types (such as Standing, Sitting, Sleeping, etc.), additive animations, events, and conditional animations as well!
You can see it in action in the included GIF (because I can't be bothered to upload a 20-second video to youtube).
I've started putting the finishing touches on this new mounting system today, actually, so I'll hopefully be done with it in another day at most.
Polishing: IK GrabbingI dedicated some time to polishing the way the Giantess reaches for things.
As it stands, there's still quite a few IK bugs to iron out; The most glaring issue is that she squats too much now, even when bending down would have sufficed just fine.
The goal is to have the Giantess squat only if she's looming over you. It's mainly for theatrics, basically, and it wouldn't make much sense if she starts squatting while you're level with her waist, for example. Fixes are on the way!
"Watching TV" Scenario ProgressA big chunk of last week was also spent on the "Watching TV" scenario - Namely, I'm filling out more dialogue and implementing the rest of the "Where do you want to watch from?" spots.
I also made new animations for said spots to make things a little less awkward when choosing particular spots, as seen in the included screenshot.
"Bed Time" Scenario ProgressThe Giantess can have "dreams" now!
She changes her expression in her sleep depending on the type of dream she's having. If you get too close to her mouth when she's having particular good dreams, she might smell you and lick you up into her mouth! At that point, you'll need to start praying she doesn't absent mindedly swallow you. Or just jump right down her throat anyways!
Unfortunately, I'm going to disable the freckle texture generator for now; It's just not feasible to finish implementing it by the end of the year. That's not to say that it's gone forever - It'll make a comeback. Just not in this update :)
I'm still aiming for mid-to-late December for the next update. If everything goes to plan, that'll mean we'll start Patron testing sometime in December.
Thank you all for your continued patience and support, and I'll see you in the next update!
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