sandsuna - 【2026/08~?】WIP - Prototype V3 | 過程 - 原型V3 part 2

sandsuna - 【2026/08~?】WIP - Prototype V3 | 過程 - 原型V3 part 2


infoAbout This Title


Now that "Wellcum" and all my conventions are finished!

It's finally time to give back to you all for the 120,000 followers milestone! ( ˶˘ ³˘)♡


歡淫光臨(Wellcum)》和所有的場次都完工啦!

終於是時候來製作12萬追蹤的紀念禮物來回饋大家啦 ( ˶˘ ³˘)♡

TL;DR | 當前進度懶人包

Since the reception for the pop-up book I designed for the conventions were very well, and a lot of the people couldn't get it because they couldn't come in person, I therefore thought I should create another pop-up card design for this giveaway event!


我為場次設計的立體書獲得了超棒的評價,但很多人因為無法親自來現場而沒機會入手,因此我打算再設計一款立體卡片做為這次送禮活動的獎品!


This is the current draft printed with my shitty home printer, if you want to see my thought process and the journey of how I got here, please check out the super long process post below XD


這是拿草稿 + 爛爛的家用印表機試做的原型,如果你會好奇我的思路過程以及我是怎麼走到這一步的話,歡迎閱讀以下超級長的過程文XD

Design Criteria | 設計標準

There are actually a number of criteria I need to meet when designing this item:

1. Utilize pop-up mechanisms (duh)

2. Visually appealing

3. Can be completely flattened (for shipping)

4. No 18+ (custom/law considerations)

5. Not complicated to assemble (otherwise my family is gonna get PTSD from my creation)

6. Interactivity (otherwise we might as well just make a sculpture, no?)

7. Utilizes pop-up mechanism in a way that's novel (cause someone likes to be different)

So the difficult part is finding an idea that meets ALL of the above, and we'll soon see how I might've underestimated the difficulty...


在挑選點子上,有好幾個我需要遵守的設計標準,它們如下:

1. 運用立體書的機制/結構(廢話)

2. 足夠美觀

3. 可以完全壓扁(寄送上的考量)

4. 不可R18(海關/法律的考量)

5. 不能太難組裝(不然我的家人們要因為我的創作診斷出PTSD了)

6. 有互動性(不然直接做雕塑不是更好?)

7. 以創新的方式使用立體書的結構(因為有人就喜歡跟別人不一樣)

所以難的點是要找到符合所有上述標準的設計點子,我們接下來馬上就可以看到我是如何嚴重低估這個問題的難度了…

Concepts & Abandoned Creations | 概念&被拋棄的點子

Idea 1 | 點子 1

Well, it's a super rough doodle, but the idea is that when the card is opened, an entire bathhouse will pop up, with shower and changing room on the left, onsen on the right. Characters will be scattered around the scene doing various actions


這是草到不能再草的塗鴉草稿,總之點子是當卡片打開時,一整個澡堂會直接冒出來,左邊是淋浴與更衣區,右邊則是泡湯區。角色們將會散布在場景各處做各種動作

At this point, I decided to cut my losses (。ᵕó_ò)

Ignoring the obvious "difficult AF to assemble" violation. The pop-up structure is not sound at all, because the majority of the force stems from the mid-line of the paper when you open the card, structures further away from the mid-line have difficulty fully opening up. Even if it works with a harder paper, it'll still likely be wobbly, so I'm calling off this idea.


此時我就決定止損了(。ᵕó_ò)

撇除很明顯的「組裝起來有夠他媽麻煩」的問題,這個結構說真的很不穩。大部分支撐結構的力都來自於中線打開卡片的那一刻,所以離中線很遠的結構因為力不夠而無法完整地被撐開。即使我換了更硬的紙張,可預見結果大概還是會很不穩定,因此我決定放棄這個點子。


Idea 2 | 點子 2

So what if the card opens until ~90 degree, and then tentacles pop-out with the characters getting dragged inside? I could even utilize a spring-like spiral structure to create a spiraling tentacle


如果卡片大概只能開90度,然後觸手會跳出來,將角色抓進去呢?甚至還可以利用螺旋的結構來做出螺旋狀的觸手

Uhhhh, nope

Visually chaotic, spiral is too difficult to control its orientation (especially when other pieces are attached to the spiral's surface), the tentacles feel messy because they can only be attached to limited spots where forces can be exerted. I can keep listing the problems with this design all day long, but I think that's enough for now.


呃呃呃呃呃呃,駁回

視覺上是一團亂,螺旋結構太難控制展開時的方向(尤其是當其有其他部件黏在表面時),觸手看起來一團亂因為牠們只能被附著在少數卡片可施力的點。與其繼續列問題,我們直接快轉到下一個嘗試吧


Idea 2.5 | 點子 2.5

I then explored the same idea further, but with a different execution. What if instead of using a spiral as the main pillar, I use mesh-like structure to represent cum/saliva dripping in the tentacle cave?

Sounds good in theory, but didn't look nearly as good or structurally sound when tested.


接著我又嘗試使用不同的手法來呈現這個點子。我想著,與其用螺旋作為主要的結構,我用類似網狀的結構來呈現液體/口水由觸手洞牽絲的感覺呢?

聽起來很讚,但實際嘗試的結論是看起來沒有腦中想像的那麼好看,結構也沒有預期的穩固。


Idea 3 | 點子 3

This is where I began exploring the shower design. Pulling the shower curtain is really the core of this idea. Originally I didn't want the curtain to be fully opened (hence why I marked location for adhesive), but I realize that it might interfere with the fold structure and not flatten properly, so I abandoned that part later. (¦3ꇤ[▓▓]


我大概是這邊開始探索淋浴間的設計。拉浴簾絕對是這個點子的核心。原本我不打算讓浴簾全部打開的(這也是為什麼我有標示黏貼處),但我事後意識到這好像會影響浴簾摺疊的結構,讓浴簾無法完全壓扁,所以這個部份後來也放棄了(¦3ꇤ[▓▓]


Idea 3.5 | 點子 3.5

To further refine this design, I not only needed to test if it works, but I also wanted more interactivity!

As you can see in the video above, I tried to make it so that when you reveal the curtain, you also reveal the commemorative card for this event (card from past event is used as a placeholder).

However, the force cannot be applied evenly, making the movement quite cluncky, so this part of the idea was scrapped. Instead of doing a 2 in 1 pull, I decided to make the card pulling a separate mechanism. As for the curtain, it totally worked, it just needed to be a bit longer!

Let's draw this out!!! ٩(๑>∀<๑)۶


要繼續細修這個點子的話,除了要測試這點子是否能行,我也想要提升這個點子的互動性!

如上面的影片所示,我拉浴簾的同時,本次的紀念卡片也會在背後一起被拉出(卡片是過往活動的,僅卡位示意用)。

但由於兩者距離過長,施力不均勻,因此移動起來挺卡的,所以這部份的點子就被捨棄了。與其做二合一的拉桿,我最後決定把拉出卡片的機制分成獨立的拉桿。至於浴簾的結構看起來挺OK的,只是要再更長一點!

來開畫吧!!! ٩(๑>∀<๑)۶

Draft | 草稿


Guess who has never seen a chastity belt before („ಡωಡ?


猜猜是誰從沒見過貞操帶(„ಡωಡ?

I want the commemorative card this time to be the illustration itself, for this to make sense, maybe someone is taking a photograph of them?


我想讓這次紀念卡片的圖案是插畫本身,如果要合理化這個想法的話,也許是有人在偷拍他們?

Let's see how it looks!


來看看視覺效果如何吧!

Prototype V2 | 原型V2

Each test is a lot of time spent on fixing the family printer and cutting things out ( ・ิω・ิ)


每次測試都花很多時間在修理家裡的印表機和裁切上呢( ・ิω・ิ)

Looks pretty good!

I added a little detail where after you remove the card, you get to see the characters' reaction to the situation (人 •͈ᴗ•͈)


看起來挺不賴的!

我新增了一個小細節是當你拿走卡片時,你會看到角色們對於這個狀況的反應 (人 •͈ᴗ•͈)


The tracing paper I used for the curtain was too thick and hard, making it difficult to fold, so I need to test other options.

Orbi and Duty Boy need to move towards the left a bit more to not be covered.

The coat hanger needs to be bigger.


我用來製作浴簾的描圖紙實在太厚太硬了,導致收放起來很困難,所以得嘗試別的選項。

Orbi和值日生需要更往左靠,衣架可以大一點。

Base Color | 底色


Lighting | 二分

I'm someone who really loves a cloudy/rainy day, it makes staying indoor all the more comfy, which is the exact vibe I want to go for in this piece! ლ(◕ω◕ლ)


我是個很喜歡陰天/雨天的人,這樣的天氣讓待在室內的舒適感對比更加強烈,這也是我這個作品想走的氛圍!ლ(◕ω◕ლ)

Grayscale | 灰階

One of the biggest mistake I made this time is separating out the background too early, it makes finding layers more difficult and I spend a lot of time stitching the background together


我這次犯的大錯之一就是太早把背景拆圖,導致尋找圖層更花時間,同時也花了大量的時間在試圖讓不同部件能夠拼上

Colored Draft | 草稿上色




Prototype V3 | 原型V3


As you can see in the top right, that's the new paper I found for the shower curtain, whereas bottom right is the old shower curtain. The new one is easy to retract, but quite fragile, so I'm still looking for a better solution


右上角是新的浴簾用紙,右下角是舊的浴簾紙,新的雖然很好拉但挺脆弱的,所以我還在努力尋找更好的方案


aaaand that's how we ended up here!

Thank you for reading this long ass post, I'll keep this post updated when more progress has been made. Let's hope the rest of the production can go smoothly as well ( ˃̣̣̥᷄ᯅ˂̣̣̥᷅ )


鏘鏘,就是這樣走到這一步的!

感謝你閱讀這長到哭的文章,等有更多進度會持續於此更新。希望剩下的製作也能順利進行 ( ˃̣̣̥᷄ᯅ˂̣̣̥᷅ )

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