turborenegade - HQ Release (No Sound) - Iskra & Miyaoka
infoAbout This Title
well, the first render of this went poorly - which i can't say i'm TOO surprised about since i foolishly assumed i could get away with lowering the amount of samples per frame (really not sure why i thought that would work out, given how dark the scene was). so after quickly clocking how much noise was present in said render, i went back in, turned up the samples, and brightened the scene slightly to reduce any potential noise. i'd say it worked out pretty well, though i also haven't looked TOO closely, because if i notice any amount of noise, i'm just gonna crash out and render it again (and my computer has already been on for like 3 days straight now, so i'd rather not do that).miyaoka model made by: https://twitter.com/Leothemodelerrigged by: https://twitter.com/CaptainFlapcatscharacter belongs to: https://twitter.com/fyixxxen
iskra model made by: https://twitter.com/da__nilkasrigged by: https://twitter.com/RoroBoros & https://twitter.com/WayveMayker
BUUUT yeah, here's this little side project (though in all fairness it's about the length of a normal animation) in all its rendered glory. while i am generally satisfied with how things turn out with most projects, i was SUPER pleased with the results of this one - especially with how much stuff there was that could have gone horribly wrong in both the animation and physics departments (there are probably a few small quirks here and there, but as far as i can tell, nothing major or too noticeable). in terms of practice, this turned out to be way more valuable than i anticipated going into it - since, as i probably mentioned, i really haven't done too many animations solely involving actual characters (rory/jeane, coffee/arlo, highwire/RTL/meowskulls, etc.), this was a good experience in that department.while this particular animation getting a skit is not on my to-do list - it should be getting sound in the not-so-distant future, so that's cool.i could ramble a bit more about it, but i'll save you the eye/brain strain and move onto the other updates.
skit-wise, I've been putting my whole pussy into the 2B one over the last day - like today has almost entirely consisted of me working on it. while it's still got ways to go, I've at the very least gotten about 5 out of 10 pages of the script mostly animated (minus BBS's expressions and some other bits that i usually save till the end). as for previews, here's a few:
ultrakill is, and will always be, near and dear to my heart (as it's what i started out doing little goofy animations of years ago on youtube) so this has been a nice little inclusionsince tomorrow will be the luna skit release - which usually takes a good few hours out of my day to set up (though thankfully, there's really nothing to censor, so at least the youtube upload should be simple enough) - the final krystal WIP should be all set to share by early monday. progress has been going nicely with that one, pretty cheesed with the results so far.
that's all i've got for updates at the moment. i'll be seeing y'all again on monday with that krystal WIP. in the meantime, i hope you enjoy this animation! thanks as always for the continued support and have a good one :]
well, the first render of this went poorly - which i can't say i'm TOO surprised about since i foolishly assumed i could get away with lowering the amount of samples per frame (really not sure why i thought that would work out, given how dark the scene was). so after quickly clocking how much noise was present in said render, i went back in, turned up the samples, and brightened the scene slightly to reduce any potential noise. i'd say it worked out pretty well, though i also haven't looked TOO closely, because if i notice any amount of noise, i'm just gonna crash out and render it again (and my computer has already been on for like 3 days straight now, so i'd rather not do that).miyaoka model made by: https://twitter.com/Leothemodelerrigged by: https://twitter.com/CaptainFlapcatscharacter belongs to: https://twitter.com/fyixxxen
iskra model made by: https://twitter.com/da__nilkasrigged by: https://twitter.com/RoroBoros & https://twitter.com/WayveMayker
BUUUT yeah, here's this little side project (though in all fairness it's about the length of a normal animation) in all its rendered glory. while i am generally satisfied with how things turn out with most projects, i was SUPER pleased with the results of this one - especially with how much stuff there was that could have gone horribly wrong in both the animation and physics departments (there are probably a few small quirks here and there, but as far as i can tell, nothing major or too noticeable). in terms of practice, this turned out to be way more valuable than i anticipated going into it - since, as i probably mentioned, i really haven't done too many animations solely involving actual characters (rory/jeane, coffee/arlo, highwire/RTL/meowskulls, etc.), this was a good experience in that department.while this particular animation getting a skit is not on my to-do list - it should be getting sound in the not-so-distant future, so that's cool.i could ramble a bit more about it, but i'll save you the eye/brain strain and move onto the other updates.
skit-wise, I've been putting my whole pussy into the 2B one over the last day - like today has almost entirely consisted of me working on it. while it's still got ways to go, I've at the very least gotten about 5 out of 10 pages of the script mostly animated (minus BBS's expressions and some other bits that i usually save till the end). as for previews, here's a few:
ultrakill is, and will always be, near and dear to my heart (as it's what i started out doing little goofy animations of years ago on youtube) so this has been a nice little inclusionsince tomorrow will be the luna skit release - which usually takes a good few hours out of my day to set up (though thankfully, there's really nothing to censor, so at least the youtube upload should be simple enough) - the final krystal WIP should be all set to share by early monday. progress has been going nicely with that one, pretty cheesed with the results so far.
that's all i've got for updates at the moment. i'll be seeing y'all again on monday with that krystal WIP. in the meantime, i hope you enjoy this animation! thanks as always for the continued support and have a good one :]
Comments (0)