SeptCloudGames - Development Update - 31st of October
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Hey everyone,
I'll keep this update pretty brief.
I mentioned last week that we resolved the animation issues. We're now rendering them, and our Art Director is going over the still images while they render.
To see what we've been working on, I've included one of the animations from the next update at the top of this post (we can now post videos on Patreon, which is cool).
With the details and length of the animation, hopefully it makes a little more sense why it took us so long to finalise and render them!
We'll share some Halloween wallpapers on our Patreon feed later today, so we hope you enjoy them.
Have a great weekend, and thanks very much for your support! :)
Hey everyone,
I'll keep this update pretty brief.
I mentioned last week that we resolved the animation issues. We're now rendering them, and our Art Director is going over the still images while they render.
To see what we've been working on, I've included one of the animations from the next update at the top of this post (we can now post videos on Patreon, which is cool).
With the details and length of the animation, hopefully it makes a little more sense why it took us so long to finalise and render them!
We'll share some Halloween wallpapers on our Patreon feed later today, so we hope you enjoy them.
Have a great weekend, and thanks very much for your support! :)
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